World destruction comes in small shrink-wrapped packages...

2011/06/29

NAG July 2011 Issue Out This Week

I didn’t post about the last issue coming out last month due to the aforementioned complication which I’m sure I blogged about not too long ago.

I suddenly realised that it’s the last Thursday of the month this week, and that means that the latest NAG will be out. Looking at the contents PDF, I can see that there’s two interesting features this time round: one on Battlefield 3, and another on “The Top 8 developers who fell from grace”. I can only imagine that 3D Realms is in that list somewhere. If not, it bloody well should have been.

Speaking of which, believe it or not, Duke Nukem Forever was released earlier this month. I’m busy playing it as we speak (or as I type anyway), and I’m liking it quite a bit. The reviews out on the web suggest that a lot of people don’t, and I’m looking forward to seeing what NAG’s take on the game is, seeing there’s a review on it in the magazine. The fellas on the NAG Online forum seem to enjoy it.

Other reviews include one on LA Noire, Brink, and Operation Flashpoint: Red River.

As for the Cover DVD, there’s a new edition of the NAG CD Database, new graphics card drivers, and something from Musica. There’s the usual trailers and video, including the return of the popular Pop-Fiction series to the DVD.

And lastly, the new August Cover DVD Suggestion thread is open now, so head over there and put down your recommendations.
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NAG July 2011 issue
[NAG] July 2011 issue
[DVD] August DVD suggestion thread

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2011/06/19

The Backloggery is Back!

If there’s one website I’ve been looking to sign up on for nearly a year, it’s Backloggery. Here, once registered, you can enter in all the games you’ve ever played, and divide them up into sections such as: ones you’ve beaten (or clocked); ones you haven’t finished; and ones you’ve completed to 100%, or mastered entirely.

Last year I wanted to join, but the webmaster talked about having some sort of arm injury and the site has been down for nearly a year. Then there were other issues this year like an underactive thyroid that plagued him too. Real life – figures.

But June 3rd marked the return of Backloggery, and I joined on pretty much the first day it was back online. I had other issues to deal with on my end though, like reformatting my HDD, so I’m only just now getting stuck into the whole affair of entering in all the games I have.

There’s been several improvements to the website, including a total makeover, if you’ve followed the Backloggery blog (Changeloggery) and public registration is now open once again to all. There were some server issues and the like for several months, and public registration was closed, but there was definitely talk of registration by invite at one point.

So I for instance can take my big list of games and go about entering them all into the appropriate categories – why, because I like filling things out like surveys and that sort of thing. But also because I love playing video games.

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Source: Registration will open: June 3 (Changeloggery)
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2011/05/16

The Web’s Worthy Downloads #4 [Guide to Goodness]

This is a new feature that I’ve decided to put on the blog. Here every now and again, I will put down all the stuff on the web that’s been released lately (and sometimes not) which is worth downloading. It could be games; music; programs – you name it.

I might do this weekly, biweekly, or even monthly. I’ll see how it goes. But one things for sure – everything you read about here is free, and therefore, very likely legal to download and play or use.

Bulletstorm Let’s start off this issue with something different. Yes, there’s the usual plethora of game demos out there on the web, some of which will be featured here.

But just check this out: Epic recently released the Bulletstorm soundtrack… for free. Now even though they host the thing over at the main website for you to grab, you can also get it in other locations, naturally – and I’d try one of these, personally.

I haven’t played the game, personally, but I’ve read it’s not bad at all, and worth a try. And besides, how often do you see game soundtracks released gratis?

Next on the list is Anomaly: Warzone Earth. I know my brother has been dying to get a hold of this for some reason or another. I was reading a piece over at Big Download (which is now no more, alas) about it, and it’s similar to a tower defence strategy title, except this time it’s the reverse: tower attacking. It’s by an indie studio called 11 Bit, and seems to have garnered some praise.

There’s a demo of the game online, which you can download too, for less than 400 MB.

overlord You might also like this next one. I know I’m excited about it. The latest version 5.0 of the Duke Nukem 3D HRP is out! After a long wait it’s finally here - weighing in at more than half a gigabyte. There’s all sorts of new additions this time around, and you can check out duke4.net for more info and screenshots and the like.

In short, this version debuts the official integration of Polymer (AKA “shiny”). Polymer is the new renderer, instead of the old Polymost used originally with Duke Nukem 3D and its Build engine. Other than that, new models and textures and so on mean that this is the biggest release since, well version 4. You’ll need a beast of a machine to run Polymer, the HRP and all the bells and whistles turned on, though. In fact, the recommended specs for Duke Nukem Forever are probably more forgiving than this.

But looking at what this game looks like 15 years later, since it was first released in 1996 - it’s just astronomical how much effort has gone in to this project.

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Anomaly: Warzone Earth Demo (395 MB)

Bulletstorm soundtrack (100 MB)

Duke Nukem 3D High Resolution Pack v5 (550 MB)


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2011/04/26

NAG May 2011 Issue out This Week

This Thursday, the 28th of May, sees the release of the latest issue of NAG – SA’s premier (and one of only a few) gaming magazines.

So what’s in store for us this time? Like last issue was the Duke Nukem issue, this one is going with a whole Tomb Raider theme, and that is the cover feature. Inside there’s a preview feature as well as two interviews if you’re interested in reading, and not gawking at Lara Croft. In fact, nobody except possibly some people at NAG, and probably Crystal Dynamics, know what the cover looks like. There wasn’t one on the website – and therefore there’s no preview image here: because there’s an embargo on the cover image. First game reviews, and now magazine covers…

There’s also some previews on titles such as Portal 2 - now released in the real world, as well as Red Faction: Armageddon – a game inspired by Dead Space if I ever saw one.

The reviews section has a lot of hot new games, like Crysis 2 (played it – awesome!), Dragon Age II, Homefront, and The Sims: Medieval.

As for the DVD, I see that three of my suggestions made it onto this month’s issue. One of them is Red Eclipse – a game featured in one of my "Web’s Worthy Downloads” posts. The other is the Dragon Age II HRP (or high resolution texture pack). Oh, and there’s a Torchlight demo on there too. I suggested all of those in the May DVD suggestion thread on the NAG forums… I think.

Speaking of which, now that the May issue is out, the June DVD suggestion thread is now open. Check for all necessary links below the post.

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NAG May 2011 issue

[NAG] May 2011 issue

[DVD] June DVD suggestion thread


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2011/04/21

Chaos Computers Dropping its ISP Service This Month

If you’re a local gamer or technology user, you might have heard of Chaos Computers. And if you’re very familiar with them, you might also know that in addition to running a successful chain store, and maintaining a website with online store, they’ve also acted as an ISP for customers too, with dialup and broadband solutions. This is called ChaosNET.

It was made known to me last month all ready that Chaos Computers is going to drop this service soon. Why I was notified of this, was because I’ve been a ChaosNET customer for nearly five years.

The reason given for the decision to stop this service was that “it didn’t fit in with Chaos’s future plans”.
They say that the last day the service will be up is the 30th of April, 2011; no longer being active as of the 1st of May, 2011. This also means that any email accounts with ChaosNET will become obsolete – this sucks for me because it’s one that I’ve used for some of my most personal stuff, including online banking and so on. So if any others out there use ChaosNET (and it probably wasn’t ever that popular in the first place, otherwise they’d probably keep it going), then make sure to switch to another ISP and/or get another email account somewhere, somehow.

Luckily on the 1st of May, Vodacom’s new 2+2 GB promotion becomes available. Interesting…

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Source: Chaos Computers
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2011/04/14

The Web’s Worthy Downloads #3 [Guide to Goodness]

For this issue of what’s best on the web, I have quite a good line-up.

First off, there’s a new version of the full free game known as Warsow (people tend to pronounce it as “Warsaw” – like the capital of Poland). The game is a first person shooter geared more towards multiplayer, much like Alien Arena or Red Eclipse, which were both featured in the previous issue in this series.

Warsow But this game is different from those games in several ways. Upon first seeing it, you’d think that it’s just another Quake III Arena inspired mod of some sorts. But it uses the Qfusion engine, technology based on the Quake 2 GPL engine. It features celshaded graphics, which lends the title a cartoonish or comic-like style, which gives it quite a bit of character.

But where Warsow really shines, is in its gameplay techniques. You are encouraged to learn these as you go along – they include bunny hopping, wall jumping, dodging, and the likes. It’s all about momentum – as long as you keep it going, you are more likely to have things play your way. Add in some weapons that are borrowed from FPSs from the 90’s such as Quake III Arena, and you’ve got a fun free game.

You can download the full game, which weighs in at over 400 MB. But if you have an existing copy of Warsow on your HDD, you can download and install a patch, which will upgrade it – and this is far less in terms of weight. The game is available for Windows, Linux, and Mac.

The next item on the list is the demo of a game called Black Mirror III. This is the latest, and apparently the final chapter in The Black Mirror trilogy – a series of third-person point-and-click adventures.

You take the role once again of Darren, who appeared in BM II, who is arrested as the chief suspect of a crime. After a few weeks, his bail is posted and Darren is released. He then sets out to once again try and get to the bottom of a “tangled web of riddles”.

I haven’t had the chance to play any of these Black Mirror titles, but apparently the first one was said to be pretty good. The only thing is that BM III is only going to be published in Oz, the UK, and Scandinavia. So it remains to be seen if there will be any plans for a release elsewhere in the world at some point. From what I’ve read, digital distribution might also be on the cards.

The game is set to be released in the aforementioned territories on the 22nd of April, 2011. The demo is up for download now and comes in at 823 MB.

The Dark Mod Also out this month is the latest version of The Dark Mod. This chalks it up to 1.05. Within this release is a whole bunch of bug fixes and some new “assets”. The download comes in at just under 2 GB this time, and you have two chief ways of obtaining it. You should either download the small installer, and then you run the installer while online, so it can grab all the data – not the best way to go about doing this, but luckily there is another option. Usually a torrent is provided as well, a few days after release. And this has download resume and all – this is the option I’d consider using. It does kind of suck that once the new torrent is up on the official site, the old one doesn’t seem to function any longer. So if you had the download in your queue and were planning on resuming it some time – forget it. Rather try a torrent elsewhere.

At first I was upset that there wasn’t a proper download package, but the updater makes sense if you all ready have an existing build of the mod. You just run it and update it, rather than having it download a whole massive amount of data. It is kind of convenient in that situation.

Note that you’ll need Doom 3 for this mod to work, and it also has to be patched to the most recent version 1.3.1. Also note that no maps are included except a training mission. The FMs, or fan missions, you’ll have to grab separately. All in all, it’s a lot of stuff to download, but I’ve read that it’s probably worth it in the end.

Then there’s one last thing here to be featured. There’s a huge mod compendium for The Elder Scrolls III: Morrowind, and it’s fittingly called the “Morrowind Overhaul mod”. To quote the text on the website where it’s featured, it’s a “massive compilation mod project that encompasses the work of over 80 mod authors and almost a decade of modding”. And what the mod does is basically overhaul (what were you expecting?) the graphics and sounds in the game. It is quite hefty, but not as bad as The Dark Mod – slightly over 1 GB.

And there’s also a patch that you should probably consider getting as well, which will update it to version 1.1.

That’s it then for this edition. Check back later on in the month perhaps when issue #4’s out. See you then!

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Black Mirror III PC Demo [823 MB]

Warsow v0.61 Free Full Game for Windows [442 MB] – website

The Dark Mod v 1.05 [2 GB] – website

Morrowind Overhaul mod [1.2 GB]

Morrowind Overhaul – Sounds & Graphics v1.1 Patch


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2011/04/07

Thrifty Thursday - WGRealms 2: Siege Breaker

HEAD4 William Gee is known among other things for creating some pretty good maps for Duke Nukem 3D. Within the community he’d be placed up there with the likes of Pascal Rouad, hailed for his innovative Roch series in the past – and he is hands down one of the greatest DN3D mappers ever.

I’ve played several maps by both these authors, and the praise is well-deserved in most cases.

But William Gee is also known for something else, and that is WGRealms. Admittedly, I’ve heard of the first WGRealms before, but I haven’t played it yet (although I hear it’s included in the latest release – more on this just now). So when I heard that version 1.2 of WGRealms 2 had been released this month, and more importantly that it was free, I checked it out and downloaded it.

Here I was thinking that this was just yet another collection of maps for Duke Nukem 3D – but I had been warned though: 95% of the content from DN3D had been replaced, or so the help file said. This was not just some mod, or a map pack after all; this was a total conversion.

screenshot95screenshot89

I fired it up and played through the first bit of the game. It took me a while to figure out just what the hell was going on, but when I did – once I started to get the hang of it all – I was convinced that I was playing likely one of the greatest games I’ve had the fortune to have on my hard drive.

Why I like it so much is because it combines all of my favourite elements from the best shooters from the 90’s, and maybe even early 2000’s, when FPS titles were just gory, run-and-gun, all out action – minus the soppy cutscenes, guest appearances by D-list actors, and the focus on “realism” and graphics; I loved this period of history, and still do.

There’s strong and pretty obvious hints of titles such as Doom, Heretic, Hexen, and Quake, as well as Duke Nukem 3D; maybe even a dash of Quake II, Unreal, and perhaps Clive Barker’s Undying and Serious Sam. Whether I’m completely right I don't know, but when I sense something inspired a project like this, I’m usually right.

You’re going to see enemies and weapons from these games, but perhaps with a slight makeover in some cases. Powerups and such like the famous quad damage from the Quake universe make an appearance. And the titular hero from DN3D is there too, spewing his one-liners and so on, bringing the coolness factor to this otherwise red hot concoction. This is pretty much the 5% of DN3D that is left. And indeed I noticed that some of these weapons were even incorporated into the likes of DukePlus, an all ready spectacular mod for DN3D.

But the thing is that WGRealms 2 isn’t just an FPS. It also has some RPG elements in there too, borrowed from the likes of Diablo. It’s like one big stew of gaming goodness, and I can’t help but just feel that its main aim is to bring back something old, but put a twist on it; altering the recipe and being adventurous so that it’s immensely enjoyable once again.

You have loot that’s dropped when you off enemies, and the POW abilities, which you can configure during the game on the fly, so that when it’s fully charged, you can execute any number of fantastic combinations that will put a world of hurt on your foes.

And if all this isn’t enough, there’s also an unlockable character in the game too. If you’ve grown tired of playing as Duke (and why the hell would you be?), then you can start up one of the added chapters of the game that’s been included since the release from last year. Jedrik is the man’s name and an entirely different style of play is unleashed once you have him to control. The entire arsenal is chucked out and replaced, and you can wield swords, hammers and a shield.

And this I have just but gleamed from said help file mentioned earlier. I’m still on my first playthrough at the moment. There’s another thing that can be said about this game: it’s very lengthy, and bloody challenging. It truly is a testament to the shooters of yesteryear, then.

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Official WGR2 website

WGR2 at Mod DB

Dan G's WGR2 page at Fissile Materials

Discussion thread at Duke4.net


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What does AAA stand for?

It's not an abbreviation of anything. It just means the best of the best... 

"Well, now you know the truth: Apocalypso's Atomic Arcade!"

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