World destruction comes in small shrink-wrapped packages...

2010/05/15

Call of Duty: Black Ops Details: 4-Player Co-op, Crossbows, Wiiiiiiii!

CoDBO Call of Duty: Black Ops, officially announced recently, has some more details that have been revealed. They say that the game will have will have co-op mode for up to 4 players, much like World at War, and that one of the game’s weapons will be the scoped crossbow – something that isn’t featured in many FPS titles that I can recall, apart from the Half-Life series. And this crossbow is obviously meant for more silent take downs, but if you get into a firefight, you can swap out the normal bolts or quarrels for explosive ones, which sounds like something out of Thief. And these will likely make for some mass destruction as you aim for explosive barrels to take out a number of commies all at once.

USA Today also got a look at one of the missions from the game. It’s reportedly called “WMD” [likely short for Weapons of Mass Destruction], and takes place in the Ural Mountains in 1968, during the appropriately named Cold War. This is where the SR71 Blackbird part that everyone’s talking about takes place, as you play a spotter directing a squad on the ground, guiding them on how to approach and take out a bunch of commies. Then later on you get to control one of the soldiers. These Black Ops soldiers end up jumping off of a cliff, which no doubt sounds like something out of Lemmings… or Modern Warfare 2.

CODBOsnow

Much like Medal of Honor over at EA, American and Russian veterans are being consulted and contributing to Black Ops’ authenticity. Among these is Major John Plaster, formerly of the Studies and Observation Group in Vietnam, as well as Sonny Puzikas of the Soviet special forces. 

Mark Lamia:

"Our writers are focused on telling an epic story. You will see the evolution of some of these characters through time and the conflict. When you meet with these people you can't help but feel inspired about what they are telling you and it opens up new avenues of gameplay."

There’s speculation that we’ll be able to see more of Black Ops at E3 this year. No word on whether there will be a mode similar to Nacht Der Untoten where you get to shoot zombies and so on.

Call of Duty: Black Ops will be out later this year, on November 9, with a version also be coming to the Wii, in addition to the PC, PS3, and Xbox 360.

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Source: First impressions: 'Call of Duty: Black Ops’ [USA Today]


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Classic Games Collecting: Splinter Cell Trilogy and Metal Gear Solid 2: Substance

              splinter_cell_trilogyMGS2S_PC

The other day my family was out at Makro in Cape Town, and my mom came across Aliens versus Predator – the one from 1999 – for R99,99. And she didn’t pick it up for me either, which was upsetting.

You all know by now if you bother frequenting this blog regularly that I am a big classic games lover, and I would have liked to have added this to my collection of classics. It’s been years since I played AvP Classic.

Anyway, this weekend I went to Tyger Valley Centre and popped in at Musica, where I saw something that I hadn’t seen there months earlier when I last visited to do some classic game collecting. It was Tom Clancy’s Splinter Cell Trilogy, which has Splinter Cell, Splinter Cell: Pandora Tomorrow, and Splinter Cell: Chaos Theory.  A three in one pack, originally released a few years ago, which today sold for R99.

*Yoink!*

Then I went over to CNA and had a look at what they had to offer. They had some pretty good stuff. I was impressed by some of the classics they had on offer. But I eventually settled for Metal Gear Solid 2: Substance – a classic that I haven’t seen sold in stores for years, and one that I’ve wanted to get a hold of for years as well.

I suppose the next time I’ll collecting will be next month. I all ready have my eye on Diablo II and the Lord of Destruction expansion, or else it would have to be StarCraft along with the Brood Wars expansion. I haven’t played either for years. I’ve played them, but haven’t actually owned them if you know what I mean. I played Diablo II years ago at a friend’s house.


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2010/05/14

AAA – Now Playing: Doom 64

title-doom64tcWell, actually it’s the TC for the PC called Absolution. It’s years old now, and I haven’t played it for a long time. I didn’t get around to finishing it either.

It’s not considered apart of the main Doom series, or even canon, by some; it lacks some of the demons from Doom and Doom II, and the existing ones had a makeover. And there are other things that make it feel like it isn’t really Doom. It does feel more like a Quake game, now that some people mention it. But it’s still good, and still worth a try.

One of these days I also want to try out Doom 64 EX, which is a “more accurate” direct port of the game, rather than a TC like Absolution is, for Doomsday, or JDoom, I believe.

screenshot164

I remember seeing Doom 64 for the first time when I was a child, and I read about it in an issue of some magazine. I can’t even recall the name. But there was a massive preview of it with plenty of screenshots and so on. I wanted it so badly. Who knew that it would be ten years later after that, in 2007, that I actually got around to playing it. I downloaded the TC, the maps, the soundtrack pack, and after that I think I just lost interest. Weird.

Now after having played through Doom 3 again, I thought: why not? So I got everything set up again just this week and started it up.


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The Most Irritating Demons of Doom of all Time [List]

Seeing as I’m all about Doom nowadays, as I’m playing Doom 3 again and loving it, I thought about making this list. In fact, I remember talking about it in another post, when I mentioned that Imps are one of the most irritating creatures in the entire Doom universe, irrespective of which game.

Well, here I have decided to post a list, in no particular order, of the most irritating demons of all time, in all of the Doom series. I thought it was also quite appropriate as the 15th anniversary of The Ultimate Doom was just the other day.

                                                       Doomguy_sprite_sheet_by_TheAccountuser98

DoomDemonsImp

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Imp in Doom 1 and 2, Doom 64, and in Doom 3

Probably one of the only demons on the list to make it into practically every Doom game there ever was. They are the basic demonic creature that crops up everywhere throughout the series. Think of them as Hell’s ground infantry. These horny, thorny buggers can scratch the hell out of you up close, and also like to hurl fireballs at you for ranged combat.

This essentially makes them the smaller relative of the Hell Knight or the Baron of Hell, who also like to throw balls of plasma or fire at you. But those dudes are big and scary, and deserve respect.

In Doom 3, they become even more cunning and annoying, as they can crawl on walls and ceilings, and pounce on you as you open doors and so on, going right for the face. And not to mention that in both Doom 64 and Doom 3 you also get Nightmare Imps, which are either a different colour or nearly invisible, depending on the game. Perhaps nothing is more satisfying than putting an Imp down and sending it back to hell where it came from.

Trite

Trite

Trite in Doom 3

These are actually spiders, but are massive compared in size to the garden variety around your house. They have an upside down head mounted on to their thorax, and in addition to looking rather creepy, they also have a nasty bite. This was all to overcome the name I guess, seeing as Trite means shite – as in unoriginal. And as would be expected with spiders, they can jump at you too. They also often tend to attack in groups, crawling out from vents and so on. If they surround you, it can be a one way ticket to hell.

You also get Ticks, which are like Trites, except they explode once they get close enough – as in right up your leg.

But still, it could be worse, seeing as these Trites essentially replace the Arachnotrons from Doom II and Doom 64. And those were cybronic spiders with plasmaguns, as well as big brains… and cold blue eyes that turned red when they cut you down with rapid fire. And then there’s the Spider Mastermind…

Cacodemon

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Cacodemon in Doom 1 and 2, Doom 64, and in Doom 3

These big ugly looking sons of guns have also been in every Doom game ever, just like the Imps above, although they’ve changed form in almost every incarnation, particularly in Doom 64.

They’re big, red, one-eyed, and smile a lot as they hurk up lightning balls at you. Not only this but they can fly too, making hitting them even with rockets a bit tiresome as you run out of ammo.

When they die however, it’s quite a sight, as it looks just like a big heap of spaghetti and meatballs. Dibs on that delicious eye!

Arch-Vile

archied2archie 

Arch-Vile in Doom 2, and in Doom 3

These fellas weren’t in the original Doom, and thank god, or whoever, because they can be hell to deal with. They made their debut in Doom II: Hell on Earth, and you quickly learn to fear them. In a combat scenario, they will not only conjure up a firewall which dishes out massive amounts of damage as it rushes towards you and often sends you flying up in the air, but also have a nasty habit of resurrecting their fallen demonic brethren that you’ve wasted.

Make sure to kill them first before the other demons, otherwise things can get out of hand.

The Arch-Vile was mercifully left out of Doom 64 because of the developer’s penchant for creating nightmare versions of Imps and Pinkys as well as other demons; claiming that there wasn’t enough space for Archie on the cartridge. But we know that’s a lie. Archie was just too tough, scary, and annoying to put him in the game.

He did end up in Doom 3 though.

Cherub

cherub

Cherub in Doom 3

These little bastards only ever cropped up in Doom 3, but I wish they hadn’t sometimes. They start to pop up further into the game, and make their first appearance about the same time that you battle the Mancubi [Mancubus x 3].

The look like a cross between a baby and a wasp, mixed with a bit of crab, and maybe a moth too.

You can usually tell when they’re around because of the baby noises they make, as they cry out “Mama!” They’re fine to shoot from afar, but let them get close enough, and they’ll flutter about with their little wings while they tear at you with their rather sharp claws. And if a gang of them swarm you, then you’re in a lot of trouble.

Former Commando/Heavy Weapon Guy

heavyd2commando1commando2a 

Former Commando in Doom 2, and in Doom 3 [2 types]

The commando turned up in Doom II as a fat, bearded black man [from what I could tell in the days of those grainy sprites], who packed a big gun… ahem, a chain gun, that is. That was all fine and well, but after taking a hiatus in Doom 64, he came back in Doom 3 with a vengeance, and a lighter complexion. and this time, instead of just carrying a chain gun, Commandos also came in the tentacle variety – and these are the irritating ones as far as I’m concerned.

They have a long tentacle which acts as a whip, which can bitch slap you from ten metres away, and once they get up close, they will unleash a flurry of kicks, punches and shoves and so on, which makes them a major pain. Also, they happen to be some of the ugliest creatures you will come across in the game, with some major dental problems, and unnaturally asymmetrical pectoral muscles. Oh, and when they catch sight of you, they don’t just walk up to you like other zombified humans – they shout “Die!” and run at you full speed. Terrifying – especially when you’ve only got your flashlight in hand.

Lost Soul

lostsould2Doom64lostsoulLost SoulsD3FO

Lost Soul in Doom 1 and 2, Doom 64, Doom 3, and Doom 3: RoE’s Forgotten One

These little flying, screaming, flaming skulls have been in practically every Doom game, except perhaps for Doom 3 [more on that later]. They fly about and will dash at you out of nowhere and take a big chunk out of your face. They also happen to scream and are on fire – could be a relation there somewhere, like cause and effect.

Now, why I say they didn’t really make it into Doom 3 is this: they technically didn’t, because the Lost Soul in Doom 3 wasn’t really the same as the original designs in games before it. You might have noticed that they lacked the horns that the Lost Soul typically has. They did have bloody sharp looking teeth to make up for it though. It was in Doom 3: Resurrection of Evil – the expansion – that the Forgotten One came along and replaced the Doom 3 Lost Soul as the true Lost Soul… if that makes sense.

Revenant

Reved2Revenant

Revenant in Doom 2, and in Doom 3

Revenants, just like the Commando and the Arch-Vile, only appeared in Doom 2 and Doom 3, as they were all cut out of Doom 64, and didn’t appear in Doom 1.

These revenants look like bony supermodels with their long legs and non existent skin, and the weird gait, but they pack more of a punch than you’d think – literally. Get too close, and they will knock you down with a big fist full of bone. And if that’s not enough, then take into account what really put them on the list: their annoying habit of launching missiles at you from shoulder-mounted rocket launchers that resemble water wings. And those missiles are homing, or heat seeking missiles, and will follow you if you try to run or dodge them.

Spectre

specd2spectred64spectre

Spectre in Doom 1 and 2, Doom 64, and Doom 3

You get the original Pinky Demons in Doom, and they’re fine. Not too hard to dispatch, and not too bright either. It’s the Spectres that you need to watch out for, and have been in basically every Doom game.

They look similar, and sound similar to the Pinky, but, like the name, they are nearly invisible, and can blend in with the fuzzy looking environments [especially in the first Doom games], camouflaging themselves in with walls and the background. The only real thing to do is blast them with the auto aiming rockets of yours.

If they get up close, they’ll start biting you, and it can be hard to actually even see the big wide gaping mouth chomping on your shoulder, as ridiculous as it sounds. But you will feel it.

Pain Elemental

paind2paind64

Pain Elemental in Doom 2, and Doom 64

This is the irritating cousin of the irritating Cacodemon. But if you thought Cacface was annoying, then prepare to meet this fellow. He won’t attack you directly, but he likes to burp Lost Souls that will come out and attack you for him. That’s both rude and cowardly. And even in death, he will still crap out a couple of the things that will come after you.

In Doom 64 he had a bit of a makeover, as he tried to look more like his cousin, and grew a long mane. He also has two new arms that resemble mouths, and out of these he shoots those lost souls, but his time twice as many.

He wasn’t invited to the party in Doom 3 thank goodness, as he has foul table manners.

- So that’s it. The top ten most irritating demons in Doom - in no particular order, because that would have taken longer. But if you want, you can list them the way you want in the comments. You can of course add other demons that you feel would be on your list, that aren’t on this one, like the Hell Knight or Baron of Hell, because they are two of my all time favourites.

Here’s the shortlist just for reference:

Imp
Trite
Cacodemon
Arch-Vile
Cherub
Former Commando/Heavy Weapon Guy
Lost Soul
Revenant
Spectre
Pain Elemental

THE END


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2010/05/13

PS3 Greatest Hits and DualShock 3 Bundles Available on Amazon

51pbS3qBw8L._SL500_AA300_ For today’s deal post, I read about a bundle available on Amazon just lately. There are a few deals where you can get another DualShock 3 controller for your PS3, and with it you can get a game at a considerably reduced price.

For $60, you can get a DualShock 3 controller, plus any ONE of the following games: LittleBigPlanet: GOTY Edition, inFamous, Killzone 2, or Resistance 2.

Last year there was a bundle which included a DualShock 3 along with Uncharted. It’s still available, but at $80, instead of $60. And of course you get free shipping with these bundles too.

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Source: $60 PS3 Greatest Hits & DualShock 3 bundles on Amazon [Joystiq]


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Assassin’s Creed: Brotherhood Info Overload

I tend to let these things collect, and end up doing one big megapost as it were, instead of doing little ones.

There’s been a lot of information going around about the latest in the Assassin’s Creed series, called Assassin’s Creed: Brotherhood. It all started out as I recall with a teaser on Facebook.

"It is the time of our rising. A new age enters and a great battle looms. Templar destiny is at hand and waiting for you."

After some box art was leaked, then a viral website with a teaser video opened up this week after some people received letters from a Dr. Warren Vidic, one of the characters from the series.

“Dear [Whomever],
Hello and welcome to the new era of Abstergo Industries. I am Dr. Warren Vidic, the head genetic researcher and lead on the Animus Project. I would like to extend to you a once-in-a-lifetime opportunity that will ensure your place in history. An offering to you to welcome a new dawn of man. Take this image and answer my call. A great battle looms to finish the past and begin the future. JOIN US…and see a new era rise.

Dr. Warren Vidic”

assassinscreed_brotherhoodacrome  AbstergoACB

Assassin’s Creed: Brotherhood is not really a sequel in the series, but mainly a spin-off, or a continuation of the story in Assassin’s Creed II, with Ezio making an appearance again. Rome is a location thought to be in the game, and Ezio is said to enlist help from the Brotherhood of assassins, which you can recruit. The singleplayer is said to be 15 hours long Also a new multiplayer will feature as well.

It’s a collaborative effort by several Ubisoft studios, and will be available for PC, PS3, and Xbox 360 by the end of the year.

By the way, you might be interested to learn that there is an Assassin’s Creed II: Game of the Year Edition coming out this month, on May 21st.

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Sources:

Teaser Website
ShopTo outs Assassin’s Creed II: Game of the Year edition [VG247]
Next Assassin's Creed viral website opens for business [D’toid]


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Fallout: New Vegas Details, Collector’s Edition

fnvmayLast week there were a whole lot of Fallout: New Vegas previews and “first looks” that it was hard to sift through them all. All in all it was nothing we’d not heard of before.

Fallout: New Vegas will take place on the West coast of the former United States, or Capital Wasteland, rather than the Eastern Coast like in Fallout 3. It will however use the same engine as Bethesda’s title, but with a of of improvements. The player character will start off in Goodsprings Nevada. The character ends up getting shot in the head, and is later rescued by Vegas Vic, a robot who acts as an assistant to Doctor Mitchell. He heals you, and after that you can start with the character creation process. Unlike before, where you started off as a baby, child, and then progressed on as the tenacious teenager, this time you can choose your age.

Not to mention that there’s a hardcore mode which will make your life more miserable and probably more realistic in the game.

Here’s some more new screenshots by the way:

fnvmay (1) fnvmay (2)fnvmay (3) fnvmay (4)

Other interesting, and probably unsurprising, news is that Fallout: New Vegas will receive a Collector’s Edition. Obvious since the game is set around what was formerly known as Las Vegas, the pack will offer “Lucky 7” poker chips, a "Lucky 38" platinum chip, a deck of cards with illustrations of characters in the game, "The Making of Fallout: New Vegas" DVD – a documentary with some behind the scenes stuff, and a hardcover graphic novel called "All Roads", which basically tells the story leading up to that of the game.

The price of this Edition has been set for the PC as $69.99. By the way, there are some folk who are confident that this will outsell Fallout 3, if that’s possible.

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Sources:

- Fallout: New Vegas Collector's Edition Announced [Shacknews]
- A Sinful First Look At Fallout: New Vegas [Giant Bomb]


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2010/05/12

Video Game Deals on Amazon [May 12, 2010 Edition]: Supreme Commander 2, Nintendo Wii

SC2a VGDs feature on AAA once or twice a week with deals at least $7.00 [R50] or more making the big list. Deals which are $10 or more make the best deals list.

Links go to game detail pages at Amazon. You can also check out my Amazon aStore for the latest and greatest games released this year.

Best Deals:

SingStar Amped Bundle (Includes 2 Microphones) - $19.99 - Save $30.00 [PS2]

Sengoku Basara Samurai Heroes - $39.99 - Save $20.00 [PS3]

Nintendo Wii - $179.99 – Save $20.00 [Wii]

Dead To Rights - $24.99 - Save $15.00 [PSP]

Supreme Commander 2 - $29.99 - Save $14.99 [360]

Two Worlds: Epic Edition - $5.68 - Save $14.31 [PC]

Glory of Heracles - $14.98 - Save $12.47 [DS]

Star Wars The Clone Wars: Republic Heroes - $8.99 - Save $11.00 [PC]

The Sims: Vacation Expansion Pack (Mac) - $9.57 - Save $10.42 [Mac]

[Mac]

The Sims: Vacation Expansion Pack (Mac) - $9.57 - Save $10.42

[PC]

Two Worlds: Epic Edition - $5.68 - Save $14.31
Star Wars The Clone Wars: Republic Heroes - $8.99 - Save $11.00

Tropico 3 [Game Download] - $29.99 - Save $10.00

[PS2]

SingStar Amped Bundle (Includes 2 Microphones) - $19.99 - Save $30.00  
Trivial Pursuit Unhinged - $20.37 - Save $9.62 
Metal Slug 4 and 5 (2 Pack) - $30.27 - Save $7.85

[PS3]

Sengoku Basara Samurai Heroes - $39.99 - Save $20.00

[Xbox 360]

Supreme Commander 2 - $29.99 - Save $14.99

[PSP]

Dead To Rights - $24.99 - Save $15.00

[Nintendo DS]

TMNT 2 - $19.99 - Save $7.06
Puzzle Chronicles - $19.99 - Save $7.47
Glory of Heracles - $14.98 - Save $12.47 

[Nintendo Wii]

Nintendo Wii - $179.99 – Save $20.00

The Last Airbender - $32.96 - Save $7.03

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Sources: Amazon - Nowinstock


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EA to Release Monopoly Streets, Other Monopoly Titles too

monopoly-streets

Do you remember Monopoly? That fun board game that we all played years ago which saw you moving round the board, passing go and not collecting $200? Arguing over this and that, and ending up in jail eventually, all the while seeing Mr. Monopoly smiling away – that top hat wearing dropkick.

EA Play announced that it’s working on Monopoly Streets, obviously based on the famous board game.

Chip Lange, EA’s Hasbro Division:

“We’re taking Hasbro’s No. 1 family game brand and masterfully striking the balance of offering the classic Monopoly play experience and adding a spectacular new visual treatment as we bring the classic board to life with players walking the streets of Monopoly.”

“Monopoly Streets will bring people together and connect families all over the world by offering online gameplay through their gaming consoles. We think this unique, combined offering will bring families together around the TV this holiday season for a classic family gaming tradition they’ll remember for years to come.”

Online rankings, leaderboards and downloadable content is said to be available soon for this title, which will release this year in “Fall”, for PS3, Xbox 360, and Wii. In addition to this, a DS Monopoly title will also come out. I’ve also read that the game will be available through digital distribution for PC. A browser-based game is also in the works too for EA’s Pogo.

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Sources:

EA Play To Release "Dynamic, Living" Monopoly Title [IncGamers]
See the sites in EA's Monopoly Streets [Joystiq]


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The Verge May Competition: Write a Review, Win Red Dead Redemption

The-Verge Monday night’s episode of The Verge saw Pippa Tshabalala announcing a new competition that would run, this time for more than two whole weeks, this month. Competitions used to be much more frequent, but not only was new a programming schedule for the show recently implemented, but a new format for competitions and prizes was instituted as well.

This competition involves those who wish to enter writing a review on any Rockstar developed game ever released. It could be any GTA title dating back to the first one, for instance. Write the review and post it on The Verge’s Facebook page. The competition end on May 28.

Red_Dead_Redemption

The prize for the winner is a copy of Rockstar’s latest and greatest Red Dead Redemption, which has seen very good review scores. One from Game Informer saw it score a lofty 9.75 out of 10.

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Source: The Verge [Facebook]


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2010/05/11

Twitter: OMG! Where are my Followers?!

twitter_logo_header I logged into my Twitter account yesterday, and got a nasty shock. All of my followers were at 0. And that went for the people I was following as well: 0.

I thought: has my account been hacked? Did all the people who were following just all get tired of my nonsense and stop following me all at the same time?

No, it turns out that my third guess was the right one - sort of. It was the result of Twitter resetting, after a bug had been exploited which allowed one to force someone to follow them.

Venture Beat puts it’s better than I can:

“All you had to do was tweet “accept” followed by the person’s Twitter handle with the “@” sign included, and they would immediately follow you.”

And a well-known example of this would be “accept @jesus”

Anyway, it should all be fixed by the time I log in today.

[Update]: Yes, it is fixed.

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Source: Twitter temporarily hits the reset button on follower counts amid bugs [Venture Beat]


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Heroes of Newerth Free to Download Until May 12, 2010

HeroesOfNewerth I saw this this other day under new releases. Shacknews mentioned that Heroes of Newerth is free to download until May 12, which is Wednesday, or tomorrow. After that it will be released as a retail version and you’ll have to pay for it.

It was a NAG Online forum post which reminded me of all this though.

This seems to be the beta version. The game is available for Windows, Mac, and Linux. You can download the game, which weighs in at 340 MB, at the following places. You’ll have to create an account in addition to downloading the title.

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Source: Heroes of Newerth going retail 12 May 2010 last chance to play for free [NAG Online Forums]


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Remastered Fallout 1 and 2 Soundtracks Available for Free

MMVA I’m quite a big fan of listening to video game soundtracks, and while reading through my news feeds the other night I saw something that perked my interest. The composer for the original Fallout titles, Mark Morgan, has remastered  all the songs he composed for Fallout 1 and 2, in a project of his called the “Vault Archives”.

And the best thing about it, and I would expect no less, is that it’s a free download. You can get all 24 tracks, which are remixed and remastered. You can download them over on Aural Network. There are four streaming sample tracks that you can play to listen to as well. There’s also a mirror on NMA, in case it doesn’t work on the former site.

I don’t know if I’ll download them all. I have heard the originals, most recently when someone made a mod which incorporated the songs from the original two games into Fallout 3. You can bet that I’ll be adding it to the queue for the NAG DVD though.

There were some jabs over on NMA, with some posters saying that you better hurry up and get it before Bethesda issues a Cease& Desist order.

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Sources:

Fallout Remastered OST available for free [No Mutants Allowed]
Fallout 1 & 2 soundtracks remastered, free to download [D’toid]


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2010/05/10

Working on Another Article: Most Irritating Demons in Doom

Imp Seeing as I’m all about Doom nowadays, as I’m playing Doom 3 again and loving it, I thought about making this list. In fact, I remember talking about it in another post, when I mentioned that Imps are one of the most irritating creatures in the entire Doom universe, irrespective of which game.

That’s why I’ve been a bit slow on posts recently seeing as I’m working on this article, or list. At the moment, I’ve got the rough ready, and just adding some pictures and beautifying it a bit. I should have it published by Friday this week.


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What does AAA stand for?

It's not an abbreviation of anything. It just means the best of the best... 

"Well, now you know the truth: Apocalypso's Atomic Arcade!"

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by : BTF

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