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Showing posts with label Crytek. Show all posts
Showing posts with label Crytek. Show all posts

2010/04/12

Maximum Hype: Crysis 2 Information Overload –Trailer, Plot Details

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Over the past few days, there’s been an overload of information on Crysis 2, so much that I couldn’t handle posting separate posts about everything. I’m just one man here you know.

I much prefer little leaks of info every now an again, but Crysis 2 has blown up.

I decided to do a mash up of all the best information that’s been online so far. I’ve noticed that other blogs with little manpower have done the same, or else they just provide a list of links to blogs which have covered all the stories.

Last week, a trailer was shown in Times Square for Crysis 2, and now there’s an extended trailer on the net too. It’s called "The Wall", and was rendered real time in CryEngine 3. You can watch it below. The song is by Polly Scattergood, called “New York New York”.

Author Richard Morgan will be handling the story of Crysis 2, even commenting on Modern Warfare 2 being a “big disappointment”. Some more information has been unveiled to add more to what we all ready know about the game: that it takes place in New York City in 2023, 3 years after the events of the first game, and you have to fight off an alien invasion.

“In Crysis 2, the aliens have returned with a full invasion force bent on nothing less than the total annihilation of mankind. In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city’s myriad inhabitants with brutal epidemic speed. The city’s systems are in chaos, its streets and skyline are smashed and in flaming ruin. Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen. One man will inherit that means to survive. You alone must wield the combat technology of Nanosuit 2, and make the last stand to save humanity from destruction in the urban jungle that is New York City.”

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It’s also been said that Nomad, the player character from Crysis, as well as Prophet, the squad leader, will reappear in this title. And there’s word that Nomad will keep being mistaken for Prophet throughout the game. Prophet all but disappeared in the first game when he set off on a one man suicide mission to fight the aliens.

Crysis 2 is scheduled for a “holiday 2010” release which likely means Q4 2010 or September to December, but probably more towards the latter. The development is being handled by Crytek Frankfurt, with Crytek UK doing the multiplayer, and the game will be available on PC, Xbox 360, and PS3. Consoles are something new for the Crysis series, seeing as the original game, Crysis, as well as Crysis Warhead, were PC exclusives. 

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Source: Cinemablend


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2010/02/17

Crysis 2 to Feature the Big Five… Things You’ll Remember Forever

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Crysis 2 was featured in Edge magazine recently, and details of the game have leaked on to the net. The game is reportedly going to feature five big memorable things that will stay with you long after you’ve featured the game.

We all know that the game will take place in New York city now, and that the player will have access to the Nanosuit 2. One of the things talked about is that this isn’t just the New York seen plenty of times in movies and other games. This is going to be Crytek’s own “unique New York”, set three years after the first Crysis, and thirteen years from now, making it 2023, I would guess.

They also mentioned in the interview, destruction and scarring of the environment. Could this be like Red Faction or F.E.A.R. 2: Project Origin?

Nanosuit 2 will naturally see some upgrades, like X-ray vision, Tactical mode, and bullet deflection. X-ray vision sounds good, and come to mention it so does Tactical mode, seeing as they claim it enhances your hearing in the game so you hear even the slightest of sounds. And it also improves your HUD capabilities.

In any case, there seems to be a lot of “unique” being thrown around. Some claim that New York isn’t entirely original, seeing as some games like Max Payne took place in the city, as well as Turning Point, but not a hell of a lot others.

The game is expected to release by the end of the year, somewhere in Q4, 2010, likely December, hopefully in time for Christmas.

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Sources: Edge


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2010/02/11

Crysis 2 due out in Q4 2010

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So, we’ve heard the big breaking news about Crysis 2, and EA keeps trying to narrow down the release window. First it was 2010 or 2011, then 2010, now it’s Q4 2010, which is October to December.

It’s funny, because this isn’t really any more specific to me than the other predictions.

Crysis 2 will use the CryEngine 3, and will be available on PC, Xbox 360, and PS3. The game’s setting is New York, instead of the tropical islands like in the original. The game is being developed by Crytek, who worked on the first game and Far Cry before it.

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Source: Big Download


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2009/04/13

The Wish Granter: A Medieval First Person Shooter...or is that Archer?




I’m a little, no, make that very, tired of seeing the same old World War 2 FPS games. We’ve had tons of Medal of Honors, Call of Dutys, and Brothers in Arms, (and we’ll likely get more), among others that have delved into the genre and probably explored as much of it as possible. I would say that unless there’s something really new and exciting that they can dig out of it, they should start looking elsewhere.

As I’ve covered in another post, Crytek could possibly be working on something set more in the Middle Ages. 

Remember the good old fun that was Thief, Thief II: The Metal Age and Thief: Deadly Shadows? Okay, so those games were more about sneaking around and looting places, but what I can see as far as a medieval first person shooter goes is this: take Dark Messiah of Might and Magic and its multiplayer idea of different classes, like a sorcerer, knight, assassin, thief, saboteur (I’m adding some here), and have a singleplayer version as well as a multiplayer version that would play similarly to Battlefield. The singleplayer would and should have more of a story though, and not just a versus bots style game.

Take Thief, Thief II, Thief Deadly Shadows, The Dark Mod, Thievery, Nightblade, Dark Messiah of Might and Magic, Oblivion, Age of Empires, Team Fortress, Assassin’s Creed, and Stronghold as inspiration, and you could have quite a game on your hands. Hordes of swordsmen, archers, longbowmen, arbalests, sorcerers, cavalry, knights on horseback, sieges, castles, trebuchets, mangonels and the like with huge battles taking place on large green fields stained with blood, and all the while you could also have the assassins, thieves, and spies taking the more hidden route and bringing the siege to an end from the inside, while saboteurs would try and blast their way through a weak point in the defenses. 

As far as the castle’s defensive strategies, you would have boiling oil or water thrown down onto the advancing soldiers, and engineers scurrying around trying to rebuild structures or set up defences. 
I just think it would work. Come on, think of a Lord of the Rings battle, or the first bit of Gladiator, or those recreated scenes of medieval battles on the History Channel and you’re now getting excited, aren’t you?

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Crytek Files for New Trademarks, Possibly has a Medieval Era Game in the Works

Crytek, developer of Far Cry, Crysis, Crysis Warhead and Crysis Wars and the CryEngine technology behind them, has filed for new trademarks: Gface, Carvatar, Kingdoms, and Warface.

A recent tech demo of the new CryEngine 3 has seen medieval battles going on in it, and that makes me a little excited. I’d bet that the trademark of “Kingdoms” or "Warface" has something to do with the title or theme of this game if it ever is released one day. We could use more medieval themed games, especially of the first person genre. Ever since I saw an April Fool’s Day Joke last year in NAG magazine advertising a Battlefield 1342 game, I couldn’t help but think that it could actually work. Imagine multiplayer battles with swords, axes, maces, horses and long bloody fights…

http://www.shacknews.com/onearticle.x/58077 
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