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Showing posts with label Mirror’s Edge. Show all posts
Showing posts with label Mirror’s Edge. Show all posts

2010/04/06

Ninja Warrior now on iPhone

ninja-warrior-logo1 Oh, Ninja Warrior is such a scream to watch. It’s something that I happened to glance at on Animax one day, and I’ve been hooked ever since. And that led to me watching a whole host of other Japanese game shows of a similar sort – like Unbeatable Banzuke and Takeshi’s Castle.

I always thought it would make a good idea for a game, but the closest to it I’ve ever played was likely Mirror’s Edge. And that is said to be coming to the iPhone as a game as well.

Well now I was reading that Ninja Warrior, otherwise known as Sasuke in Japan, has been made into an iPhone game. Digital9, a developer of mobile games, did the honours. The game is called Sasuke Challenger, and it has worldwide leaderboards as well as English menus. Not sure if it has any of the Japanese commentary that accompanies the Japanese version of the show. Probably not. I couldn’t hear much because of the music playing.

There’s certainly a lot of moving about with that thing.

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Source: Siliconera


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2009/12/05

Mirror’s Edge Coming to iPhone, MIrror’s Edge Sequel

It’s been revealed lately that the parkour (free running) game of 2008 called Mirror’s Edge is coming to the iPhone.

Details of a sequel, Mirror’s Edge 2,  along with Battlefield 3, was leaked on a lighting artist’s profile the other day as well, and since then EA has decided to come out and talk about it openly, originally in an interview with Kotaku.

They’re saying that the game deserves a sequel. It’s just where they are taking it in terms of direction that is the main issue right now.

I didn’t mind Mirror’s Edge. I played it for a while, and at first it felt fresh, new – but after a few hours it became increasingly frustrating and difficult. The fact that Faith, the main protagonist, didn’t have a gun of any sort spoiled it, even though it was the intention of the developers to not focus on guns. It was originally planned that she would have a sidearm, but that was taken out in the final release. Of course you could snatch guns from enemies and such, if they didn’t kill you before you were able to get up close to them first.

Maybe in the sequel they should give you the option of whether or not you have a gun on you depending on the difficulty. I think FPS titles without guns are still far from being accepted. Proof of this was that Mirror’s Edge, although a bold concept, and despite doing well in reviews, still failed sales wise last year.

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Mirror's Edge announced... for iPhone

DICE lighting artist lists Mirror's Edge 2 on portfolio

EA CEO: Mirror's Edge "Deserves To Come Back," Design At Crossroads


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What does AAA stand for?

It's not an abbreviation of anything. It just means the best of the best... 

"Well, now you know the truth: Apocalypso's Atomic Arcade!"

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