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Id Software’s Rage to Have Classic id Game Weaponry

Tim Willits of id Software told Total PC Gaming that when Rage comes out next year, it will not only have some brand new toys to play with as far as guns go, but will also feature some classic id weapons too.

"Rage will feature many of the classic id Software weapons of the past, along with some new and unique Rage weapons as well. We are focusing not only on great weapons, but on engineering items that will add to the variety of gameplay. We will also have multiple ammo types available for a number of the weapons."

“We are focusing not only on great weapons, but on items that will add to the variety of gameplay”

"Rage also has an economy where you are allowed to choose how you spend your money earned through combat and racing,"

"You might decide you love the wingstick (a boomerang-cum-shuriken weapon) and stock up on them, or you may feel inclined to purchase parts to build more sentry bots or to keep your armour upgraded and repaired."

One thing I’ve noticed with id games is that one thing they didn’t do that the Unreal series has done all along, is implement alt-fire with their weapons. You might want to put that in there too, Tim.

So anyway, I went and got a list of all of the classic id games’ weapons, from Wolfenstein 3D, the Doom series and the Quake series.

Games that weren’t directly developed by id, like Quake 4 and Wolfenstein, don’t count for the purposes of this list. Remember, classic id weapons.

So here’s the list. Leave your favourites in the comments if you wish. There will also be a poll on your favourite classic id weapon (the best new guns from each game), which you can find at the bottom of the right sidebar.

Axe (Quake)
Berserk (technically not a weapon, but a powerup) - (Doom series)
BFG 9000 or 10K (Doom and Quake series)
Blaster (Quake II)
Chaingun (Pretty much every id game in some form)
Chainsaw (Doom series)
Fists (Doom 3)
Flashlight (Doom 3)
Gauntlet (Quake III)
Grenade (Quake II& Doom 3)
Grenade launcher (Quake series)
Hyperblaster (Quake II)
Knife (Wolf3D)
Knuckledusters (Doom and Doom II)
Lightning gun (Quake I and III)
Luger (from Wolf 3D)
Machinegun (Quake II, III and Doom 3)
MP 40 sub machinegun (from Wolf 3D)
Nailgun (Quake)
Pistol (Doom)
Plasma gun (Doom series and Quake III)
Railgun (Quake II and III)
Rocket launcher (Doom and Quake series, used by boss enemies in Wolf3D)
Shotgun (every id game except Wolf 3D)
Soul Cube (Doom III)
Super Nailgun (Quake)
Super or Double Barreled Shotgun (Doom and Quake series)

I would personally like to see the super shotgun and of course the BFG in some form. To leave these out would be folly, as well as the chainsaw perhaps, and the Chaingun… and the Railgun. Damn, just put them all in there! Borderlands did! Well, their weapons were mainly randomly generated, but still.

By the way: is it just me, or does that guy with the hat remind you John Romero, just a little, around the eyes? I guess the classic weapons aren't the only thing making a return.



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