You didn’t really think that verbose series of posts about this mod was the end, did you? Shame. You wanted a review; “ask and ye shall receive”. This will be the last time for the foreseeable future I post about this mod. Promise… until the next version of it comes out, anyway.
After playing Duke Nukem Forever last month, I decided it might be time to play something a little more intelligent – perhaps even subtle. What could be further from in-your-face, all-out action than a Thief title?
But The Dark Mod isn’t a Thief title – not officially. But it’s damn near the closest thing available out there for the time being, next to playing one of the original games or the numerous FMs for them, anyway.
Despite being released originally nearly two years ago in October 2009, I’ve only just played the mod - really a total conversion for Doom 3 – in the past month. This was version 1.06, released on June 19, 2011.
After spending some time getting reacquainted with sneaking through a place instead of shooting everything up, I set about writing a review of it over the past while, and assembling everything on HubPages just recently before publishing it. I’ve now got the piece up if you’d like to have a look – some of you all ready have. ;)