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Showing posts with label Half-Life. Show all posts
Showing posts with label Half-Life. Show all posts

2010/10/04

Conspiracy Theory: Valve Doesn’t do Threequels

How long have we all been waiting for a continuation in the Half-Life story. It’s been more than three years since Half-Life 2: Episode 2 came out. It was first shown at E3 in 2007. And we all played it towards the end of that year, when it came out in November – which is customary with Valve titles.

Episode 1 came out two years after Half-Life 2, in 2006. The entire point of episodic content was to see that new content was released periodically and within a few months of each release. But after seeing how Valve has handled it, I maintain that episodic content is a failed idea – as far as big titles with high production values, such as the Half-Life series, are involved.

Anyway, everyone knows that everyone likes a good conspiracy theory. And there have probably been many suggestions as to why Episode 3 isn’t out yet. The last I read anything of it must have been last year.

Well, something struck me as I lay in bed one night, thinking on the subject, as one does. And I came up with an idea. Something that might well explain why we haven’t got Episode 3, or Half-Life 3.

It has to do with Valve’s games; the number of Valve games. Let me explain:

Half-LifeValve’s first ever game was the epic, revolutionary sci-fi FPS, Half-Life. It came out in late 1998, and nowadays is considered one of the greatest PC games of all time. Half-Life went on to spawn two expansions or addons, developed by Gearbox Software, in Opposing Force, and Blue Shift. Decay doesn’t count as it was for the PS2 version only.                    

Counter-Strike SourceThe next think to come along was Counter-Strike. While not strictly a Valve title to begin with – it used the Half-Life engine, and was eventually adopted by Valve, and released commercially. It became one of the greatest multiplayer-focused games of all time; still played to this day, more than ten years on. Counter-Strike had a sequel of sorts in Condition Zero. Years later Counter-Strike: Source came out, which was CS, but using the Source engine that Half-Life 2 used. It wasn’t a sequel.

DoD Another game that started out as a mod for Half-Life was Day of Defeat. It was the obligatory WWII game that was kind of similar to CS or Team Fortress, but featured class systems that were more akin to those from olden days.

DoD’s developers were eventually picked up by Valve (which is primarily made up of former modders), and Day of Defeat was adopted by the company, and later released as a standalone retail product, requiring Steam to play. Since then it has also had a remake done, using the Source engine rather than the Half-Life or Gold Source engine. This is probably the one game in Valve’s history that has yet to even receive a first sequel, let alone a second sequel (or threequel).

Half-Life 2Speaking of said game: Half-Life 2 was released in 2004, and again went on to further revolutionize the FPS genre, and storytelling in games as a whole. The game had planned addons in the form of the Episodes. Initially it was meant to be one big expansion called Aftermath, but Valve opted for the episodic content approach, and decided to release standalone episodes separately. To date, six years later, two of those episodes have been released.

Team FortressFast-forward a few years and we get to The Orange Box – one of the greatest packages ever bestowed upon gamers. This contained not only Episode 2, Episode 1, and Half-Life 2 – but also introduced Team Fortress 2 and Portal.

Team Fortress 2 obviously had a prequel released years earlier alongside Half-Life, called Team Fortress Classic. The series’ roots lay in a mod, originally for Quake. TF 2 was notoriously delayed for almost a decade, but eventually emerged with a completely different art style to that of its predecessor, which some didn’t like.

portalapevia Portal was completely different from most Valve titles, if not most FPS games ever made. You don’t have guns. You’ve just got a portal gun which aids you in traversing through several puzzles. It was inspired by a game made by some college kids, called Narbacular Drop. Portal has an upcoming sequel, named Portal 2, which should be out next year.

left4dead2 In 2008, Valve produced Left 4 Dead – a multiplayer shooter set in a zombie apocalypse. It turned out to be very popular, and a year later a sequel was released in Left 4 Dead 2. This angered the community seeing as they thought Valve had cheated them out of all the promised extra content for the original. Eventually two DLC packs made it out. Two for Left 4 Dead, and one for Left 4 Dead 2. Another one compatible with both games is due out this month. So that would make it three DLCs for L4D - but DLC isn’t a full game or a sequel anyway, and The Survival Pack which contains The Last Stand isn’t even considered canon.

So you don’t really see a three anywhere there do you? Plenty of other franchises out there have threequels, but Valve doesn’t. This doesn’t necessarily make a franchise any better just because it has more games. It can have the opposite effect (see Tomb Raider).

But like I said, it’s something that I noticed, and it looks like Valve has yet to get over the big 3 hump, even 15 years on. This curse will continue until someday, miraculously, Half-Life 2: Episode 3, or Half-Life 3, is finally released. That or else one of their other franchises produces a sequel.


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2010/06/19

The Sims 3 Experiment: One House, Eight of the Biggest Gaming Icons Ever

I’ve played The Sims 3. There, I said it. Guess what else? I still have The Sims 3 on my computer – it’s been there for nearly a whole year.

I recently got back into it, and decided to do something which I dabbled in a while back. That was to create a family, although not related, of the biggest names in gaming, and put them in one house.

As of writing this I all ready have seven.

Screenshot-110 One is none other than Duke Nukem. Duke has been around for nearly the past two decades, and has had quite a few games under his belt- one of which was no doubt Duke Nukem 3D, his most successful  game to date, which still sells to this day. Duke is currently pursuing the Law Enforcement career in the house, with hoped of becoming a super hero.

Screenshot-111 The next one is Doom Guy, otherwise known as John “Reaper” Grimm, if you’ve ever watched the atrocious movie based on the series of games. Doom Guy entered the gaming market after Duke Nukem, in 1993 [Duke Nukem was in 1991], and starred in a series of games that revolutionised gaming for years to come, as well as establishing first-person shooters as the popular genre it is today. Currently Doom Guy is in the Military career, hoping to become an astronaut.

Screenshot-79Who’s next? Lara Croft. You couldn’t have a house filled with gaming icons without the Tomb Raider. Lara was probably the first real female character that you took control of in game, and had three big hits in the series – the first three games – before hitting a stumbling block, which was most of the entire series for the next several years. But, she came back in Tomb Raider Legend, and has since seen another two great additions to the long running series. Lara is currently pursuing a career in journalism [couldn’t get any adventure clubs or something, although they are probably present in one of the expansions, which I don’t have… yet].

Screenshot-121 The fourth one should be a give away by now, seeing as this in order of when they actually hit the gaming world. Yes, it’s the G-man. No, not that G-man, but Gordon Freeman from Half-Life. Gordon has never spoken in any of his games, and lacks that personality and attitude [although borrowed] of Duke Nukem. Still, he was the main protagonist in a series which saw FPS titles become more than mindless killing sprees, but added a little logic and puzzle solving in to the mix as well, along with characters that you actually game a damn about… instead of killing everyone. Clad in his usual science laboratory get up, he no doubt works at the science laboratory in the town.

Screenshot-118 The fifth one came just after Gordon Freeman in Half-Life, and that would be Garrett from Thief. Okay, so this guy is likely the underdog of the entire bunch. He’s been in three or four titles over the past dozen or so years [four if you count Thief Gold, five if you count Thief II Gold, which didn’t actually ever see the light of day], and is set to star in a true sequel in the series soon, Thief IV… or THI4F… or is it ThIVes? Anyway, Garret and the Thief series brought about a new genre in gaming, and that was the first person sneaker. Thief probably wasn’t the first game to do this, as Metal Gear had some of that sneaking stuff in it too, but Thief helped popularise it, and many games to this day, especially Splinter Cell and the likes, owe their gratitude to the series. No doubt, Garrett is in the Criminal career path, and likes to steal, or “mooch” off of other Sims.

Screenshot-108 The sixth one? There was a hint in the above paragraph. It’s Snake. Snake? Snake?! SNAAAKKKEE! Yes, Solid Snake from Metal Gear fame, with probably one of his best titles in Metal Gear Solid, of 1999. Solid carried on the appeal of the stealthy approach in games, sort of like Thief, but in a modern, militaristic universe. He has had numerous games since then over the past decade, some of which he didn’t even really star in, in a sense. Like Metal Gear Solid: Snake Eater, or MGS 3 for short, which saw Naked Snake take the main role. Snake is also in the military career, and also has natural cooking and gardening abilities, which he picked up from his dad, Naked Snake, or Big Boss.

Screenshot-126 Number 7 would be a character who also cropped up in the 90’s: SHODAN. She’s appeared in two games in the System Shock series, namely System Shock and the sequel, System Shock 2. She’s been voted as one of the best villains to appear in a game, and one of the greatest all-round characters too. She even has the greyish-blue skin, complete with blue and green hair just like in the games and has an evil personality comparable to the real rogue AI.

In the game, Shodan is climbing up the rungs of the political career, seeing as she eventually wants to become the leader of the free world, or the neighbourhood at the very least. And she’s going to make people suffer and have fun while she’s doing it too.

Who will be number eight? Who do you think? Maybe we should have a vote, and you can leave your thoughts in the comments. So many choices, and you can only have eight in a household unfortunately. I guess I’ll be starting new houses with other characters who didn’t make this list.

Candidates who are on my list to make the eighth member of the household include: Agent 47 from Hitman, B.J. Blazkowicz from Wolfenstein, and some others.


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2010/06/10

Portal 2 Crosses Over to 2011, Related Surprise at E3

256px-Portal_standalonebox First Portal 2’s E3 showcase was said to be cancelled, although there will be a “surprise” related to the game at the event. Previously there were many conspiracy theories and rumours saying that it would be Half-Life 2 Episode 3, Half-Life 3, and Source Engine 2, or even Duke Nukem Forever that would be the big surprise. Most of these if not all have now been dismissed as just speculation.

Now Portal 2, originally said to be coming out this year sometime, has been pushed back in 2011.

“Representatives from both companies acknowledged that public safety concerns factored into the decision,” the release itself reads. “They went on to say that even though Portal 2 will arrive slightly later than planned, all life on earth won’t instantaneously stop as every molecule in your body explodes at the speed of light, which is what would happen should a rip ever appear in the fabric of Valve Time.”

"To ask questions about how close we all came to dying, or to ask futile questions about the previously announced E3 ***PORTAL-2-THEMED-FOR-GOD'S SAKE*** surprise or, less futilely, to schedule an appointment to attend a 'Portal 2' screening at the Valve booth during E3, please contact Valve's delegate to the EU's Valve Time Studies Group, Doug Lombardi.”

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Source: Valve Announces Portal 2 to Ship in 2011 [Gaming Today]


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2010/05/31

Dennis Hopper, of Easy Rider fame, Passes Away

Dennis Hopper Cannes 2008 We said farewell to one of the 80’s biggest child stars, in Gary Coleman, last week. He died on Friday afternoon in Utah, in the US. The next day also saw one of the greatest and most recognisable stars of the last half-century pass away: Dennis Hopper.

Dennis Hopper battled prostate cancer for a long while before eventually succumbing to it on Saturday. He was 74 years old. He had his last birthday on May 17.

Dennis was mainly known for movies, especially Westerns and the like, but also played the role of King Koopa in Super Mario Bros.: The Movie back in 1993. He also dabbled in photography as well.

And on a personal note related to gaming, Dennis Hopper was considered one of the greatest Dr. Wallace Breen [from Half-Life 2] lookalikes as well, if they ever made a film – which they haven’t. To think that now both he and the voice actor behind Breen, Robert Culp, are dead – in the same year. That’s a big shame.
Rest in Peace, Dennis.

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Source: Dennis Hopper Dead At 74 [Kotaku]
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2010/05/17

Valve’s Portal is Free for PC and Mac until May 24

portalsteam Valve’s Mac supported version of Steam is out, and one of their most critically acclaimed titles next to Half-Life, Portal, is being offered completely free until May 24, 2010. This goes for both the PC and Mac versions of the title.

I’ve played it as part of the Orange Box years ago, and although yes, it had it’s good puzzle solving stuff going on, it was a bit short, and too be honest, a bit boring. I mean – no guns… no enemies to use said guns on? Come on!

Still, to get a game of this calibre for free is a good deal, and worth looking into if you need a less violent FPS.

Get Portal here or here.

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Source: Portal Is Free [RPS]


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2010/05/10

Guinness Names the Top 50 Best Video Games Series

CoD4 So, Guinness thought it would have a crack at listing the Top 50 Video Games series of all time. This time gamers were able to vote for the list, instead of in the gaming edition of Guinness Book of World Records.

I’ve got the list here, and I will make my comments either next to it or somewhere else. Why? Because everyone has their own opinion. And don’t we all like to deride someone else’s work – especially lists? Yes!

  1. Halo [Overrated. Crysis 2’s writer would agree with me here.]
  2. Call of Duty [See above, but still better than the first.]
  3. The Legend of Zelda
  4. Guitar Hero
  5. Metal Gear [Yes.]
  6. Super Mario Bros.
  7. World of Warcraft
  8. Gears of War
  9. Super Smash Bros.
  10. Grand Theft Auto [Definitely.]
  11. Pokémon [I only ever played one Pokémon game in my whole life – so…]
  12. Resident Evil [Yes, I’ve played a few.]
  13. Fallout [Yes.]
  14. Half-Life [Definitely.]
  15. Sonic the Hedgehog [I only ever played one game in my whole life – so…]
  16. Counter-Strike [Probably.]
  17. Runescape
  18. FIFA [I only ever played one game in my whole life – so…]
  19. Kingdom Hearts [Never played it.]
  20. Final Fantasy [Never played it.]
  21. Pac-Man [Yeah!]
  22. Madden NFL [Never played it]
  23. The Sims [Damn right!]
  24. Tomb Raider [Yep.]
  25. WWE Smackdown Vs. RAW [Belongs here somewhere.]
  26. Rock Band
  27. LittleBigPlanet
  28. Saints Row
  29. The Elder Scrolls [Yes.]
  30. God of War
  31. GoldenEye 007 [Everyone likes the game, so won’t argue.]
  32. Bioshock [Yep.]
  33. KillZone [Everyone likes the game, so won’t argue.]
  34. Skate [Probably. Preferred THPS Games.]
  35. Left 4 Dead [Maybe.]
  36. Need for Speed [Yes. Played the first few.]
  37. Chrono Trigger [Never played it.]
  38. Gran Turismo [Played the first couple.]
  39. StarCraft [Yes.]
  40. Ratchet & Clank
  41. Pong
  42. Tom Clancy's [Damn right! The Original Rainbow Six and Ghost Recons, as well as Splinter Cell.]
  43. Star Wars: Battlefront [Never played it]
  44. Battlefield [Yep.]
  45. Diablo [Yes.]
  46. Lego Batman
  47. Mario Kart
  48. Burnout
  49. Crash Bandicoot [Yes.]
  50. Pro Evolution Soccer

Doom? Quake? Duke Nukem? System Shock? Thief? Tony Hawk’s Pro Skater? Mortal Kombat? Mass Effect? Medal of Honor? Command& Conquer?! Red Alert?! Jagged Alliance?! WORMS?! Some horrible omissions here. Practically nothing older than late 90’s. Anyway…

It’s like I always say: it’s down to personal opinion, and your own is the only one that really matters.

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Source: Halo Tops Guinness World Record's 50 Best Video Game Series [Gamasutra]


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2010/04/02

Video Game Character Lookalikes: Dr Breen [Half-Life 2]

As you all know, and if you don’t I’ll repeat it here quickly: the voice behind Dr.Breen, actor Robert Culp, died last week.

So I’m not making fun of him here. Not at all. I just thought it would be the most appropriate time to compare the looks of some real life stars or people to Dr. Wallace Breen.

Let’s line ‘em up:

dennis hopper

This is him: Dr. Breen from Half-Life 2, who was the Administrator of Earth, and has his headquarters in City 17 during the events of the game.

Dennis Hopper Cannes 2008

Dennis Hopper – not bad, maybe a little less hair than Breen, and wrong colour eyes, but nothing a couple of contacts can’t fix. The beard is a little wrong though too. But if you want him to play Breen in a HL film or anything, you’d better hurry. The poor guy currently has cancer.



image

Bill Murray – Hang on. I know what you’re thinking. But listen to this. Not only does Bill have the look… sort of, but a similar,  calm sounding voice to Breen if I’m not mistaken, and not to mention he’d have no problem giving the odd laugh which Breen sometimes does too. And not to mention the charm. Just ignore the flowers on his beard here, and you’ll be more convinced.

coburn

James Coburn – Yes, I know, this guy died a few years ago now. But still, although a bit of a big chin, at least he looks better as an old guy than he did when he was young. The sort of role he played in The Nutty Professor demonstrates the sort of character that would be needed to play Breen as well.

Guay_fb

Roger Guay – I saw this on the Half-Life wikia, and boy, if you thought that Dennis Hopper was good, then this guy is a dead ringer! That’s because Dr. Breen’s face was supposedly modelled on this guy’s.
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It was Just a Joke! An April Fool’s Day Joke!

Like I has to explain last year, and will every year: the thing about Half-Life 2: Episode 3 was just a joke; an April Fool’s Day joke! HL 2: E3 is still is still in development, or development hell, as far as I know.

I just thought I’d send out a little note today after yesterday, seeing as that post got some attention – more than I thought it would.

You know, some people choose not to play April Fool’s Day jokes or pranks. They say it’s improper for a news outlet to do so. But then again a lot of other people do it. I think those who don’t and are all sour about the day should just lighten up, and actually take a look at the calendar, and realize that likely some things, or a lot of things are going to be false – all in the spirit of this fine day.

Anyway, you all know that AAA isn’t a news outlet. There are some news posts, but there is a lot of other crazy stuff as well.


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2010/04/01

Half-Life 2: Episode 3 has been Cancelled [Shocker]

HL2-Logo Yes, that’s what it says, bright, wide-eyed readers. The third instalment in the Episodes for Half-Life 2, known also as Half-Life 2: Episode 3, has been cancelled. It was confirmed by Gabe Newell, head of Valve Corporation, himself recently.

Reasons as to why this has happened aren’t very clear, but Gabe Newell says that it’s not the end of Half-Life at all. The series will continue, but probably as the true sequel in the series: Half-Life 3.

“A lot has gone on in the last few years, since Episode 2 came out in 2007, and much of it we’ve kept under wraps. And it’s all for a good reason.

We here at Valve have been working on Half-Life 3 for longer than anybody else thinks, even while the episodes were in development. The episodes will end with Episode 2, but the series is far from over.”

Half-Life 2 was released in 2004, with Episode 1 following in 2006, and E2 in 2007. It’s been about two and a half years since then, and no sign of Episode 3, after many expected to see it at E3 last year. And it looks like now we’ll not see it at all.

But it’s not all doom and gloom, as the effort that has been put in to Episode 3 is not lost. It will just be incorporated into Half-Life 3… probably. Details of Episode 3 have been scarce over the years, with a news piece last year revealing details about a deaf character appearing in the game, which will be Alyx Vance’s long lost friend, and eventual lover. Apart from that and a few pieces of concept art: not much else.

hl2E32 hl2E31 

                           hl2E33

Although there was talk from Gabe recently who said he wanted Half-Life to return to the days of scaring people. Mission accomplished, after you read the headline of this post I suppose.

One thing that can be said about the whole situation, is that episodic content, a great idea years ago, seems to have failed after all, especially when applied to major titles, such as Half-Life 2.

I don’t know what Valve will do about HL 3 and the Source engine. It’s aging now, and I don’t really expect they can use it for much longer, especially not with HL 3. It might be time to say goodbye, and think of switching to a new engine. Unreal Engine 3, anyone?

Source: “Gabe Confirms Episode 3 Cancelled” [Rock, Paper, Shotgun]


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2010/03/26

Half-Life 2 Actor, Robert Culp, Dies at Age 79 [News]

Robert Culp The actor who played the egomaniacal villain, Dr. Wallace Breen in Half-Life 2, Robert Culp, has passed away.

He apparently died after taking a fall just this week in his home in Los Angeles, reportedly on the 24th – my birthday of all days. He was 79 years of age. Culp was taken to hospital, but later pronounced dead.

One of Culp’s most memorable appearances to many people was in the 60’s show, I Spy. And I saw this mentioned on Twitter accounts like that of Tom Hall’s, but I didn’t even know what I Spy was, or who Robert Culp was, admittedly. That was way before my time.

But no doubt gamers all know Dr. Breen, the main antagonist in HL2 who was the administrator of City 17, much like he filled the same title at Black Mesa Laboratory, although you didn’t see him much in the first game, if at all. You heard about him though early on in Half-Life.

breen He played a major role in Half-Life 2, though, taking the blame for ending the 7 hour war, selling out humanity, which led to their imprisonment on their own planet. The last we ever saw of Breen was in Half-Life 2: Episode 2, where one of those big, ugly Advisor things killed Eli Vance, but spared Gordon Freeman and Alyx.

It didn’t look like him, but you’ll remember that near the end of Half-Life 2, when Breen was fleeing, he was offered a host body by the Combine. This host body also made an appearance in Episode 1. It’s my feeling that this is Breen, albeit transformed.

Robert leaves behind his wife, five children and five grandchildren.

You see Valve? This is what you get when you don’t hurry up with Episode 3! How many more people have to suffer? How many more people have to die? *Sob*
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Source: Half Life’s Dr. Breen Dead at 79 [LazyGamer]
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2010/03/07

Portal 2 Officially on the way, Some Details Floating Around

Portal2cover 

                                   April Issue Cover of Game Informer

Portal is a sequel of sorts to Narbacular Drop, which was developed by a bunch of college kids, before they were typically recruited by Valve, famous for employing modders and the likes, and the game was released in the form and under the name it’s known as today.

It was released in the Orange Box, along with Team Fortress 2 and Half-Life 2 Episodes 1 and 2. The game was praised as a witty, humourous, and ingenious take on the puzzle game genre, and although it lacked guns of any sort, besides the portal gun, it still managed to win over many fans.

Well, if you’re not the sort of person who was bored to death by the game, then you’ll be pleased to know that a sequel, Portal 2, has officially been announced by Valve, and Game Informer is the lucky one to get the first details on it in their magazine. The April edition will have a cover story on the title [1].

Some details that have been leaked so far include "a stand-alone, full-price retail release" (unlike the preqeul), "new gameplay mechanics, storyline, and some surprising new twists."

Details were also deciphered in some Morse code messages hidden in updates for Portal 1, and have revealed that the baddie in the game will be one Cave Johnson [4].

GameStop says that the game will feature separate two-player cooperative campaign, as well, and the retail price will be $60 for the console version, and $50 for the PC one [2].

“Coming this holiday. Portal 2 is the sequel to 2007's Game of the Year and draws from the award-winning formula of innovative game play, story, and music that earned the original over 70 industry accolades. Features single and multiplayer co-op modes.

The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game. The game's two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.”

Portal 2 should be out this holiday season (November, early December, probably), 2010, and it will be available on PC, Mac, and Xbox 360 [3].

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Source: [1] Game Informer - [2] Kotaku - [3] Eurogamer – [4] MTV


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2010/03/03

Video Game Character Lookalikes: Dr. Isaac Kleiner from Half-Life 2

You see, the model for Kleiner was originally present in Half-Life, but Kleiner only really became a character with a story and so on in the sequel, Half-Life 2.

You remember that HL2 cast picture that was on Digg months ago? I thought that putting Harold Ramis as Dr. Kleiner wasn’t the best choice, seeing as they don’t look that much alike.

Now, I don’t want a Half-Life movie, and Gabe Newell said he would only make one if there was a decent script. Until then, it’s a no-go. So, this is about a Kleiner lookalike.

Here’s Kleiner:

IK2IK

And here’s the lookalike:

simon_cowellSC1

SC2waa

Simon Cowell from Pet Rescue, Wildlife SOS.


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2010/01/23

More on Half-Life Beta: Ivan the Space Viking, and Company

Do you remember that picture that was on Digg a while back, which showed a model of Gordon Freeman from Half-Life, in his early stages?

 4219076033_4c3b279338

Well, I was doing a search the other day for Half-Life stuff, like one does, and came across this.

Half_Life_1_Beta_Characters_by_GlitchyProductions

There’s Ivan again

Surprisingly, unlike the first image, which got much more publicity, this one above was only dugg once on digg, and yet according to the dates on deviantart, where I saw it, it looks like it was added sometime in 2008.

Here’s some comments from the guy:

“1.The guy holding the gun is what Gordon Freeman looked like in the early betas.
2.The girl is a character from Half-Life Decay.
3.The small purple thing is a Chumtoad (Only seen in Blue Shift).
4.The thing that looks like a penis is A ACTUAL ALIEN PENIS! When it attacked you it would knock off Gordon's glasses and tentacle rape him (FOR REAL).
4.It is the beta version of a Advisor.”

In any case, that monster on the far right looks as though it would have been some scary sh!t to face off against. Certain parts of it remind me of Madonna! I remember seeing some images like these in a Half-Life review in NAG magazine years ago, just when the game was released, and long after Valve had gone past the beta stage.

friendlypic8nrdk7 I decided to search more for Half-Life beta stuff, and found a thread that’s started a few years ago that contains some interesting stuff on Half-Life Beta, with pictures of several character and all the stages they went through before the final version. Read this thread. It’s awesome. I promise…apart from the constant cursing all the time. But hey, forums, you know.

Mainly I decided to post about this, even though it’s nothing new, because I’m going through a Half-Life stage at the moment. I think I might actually play the games for the first time in years. By that I mean Half-Life, Opposing Force, and Blue Shift.

You can even check out some stuff about the Half-Life 2 beta on wikia while you’re at it.


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2010/01/20

No Half-Life Games Coming This Year at all

It was noticed in an issue of Game Informer, and originally reported on Cinemablend that it was rumoured that there would be no Half-Life games coming out this year. That means no Half-Life 2: Episode 3, and definitely no Half-Life 3 (as if that would happen anytime soon).

"Loose Talk has learned that there won't be any game from the franchise in 2010, and what will finally come out is still unknown. Will it be Half-Life 2: Episode Three? Or will it be a full-on Half-Life 3?"

Valve is working on Episode 3 though:

“Yes, of course we’re doing Episode 3.” – Gabe Newell

Some details of Ep3 have leaked over the last while, like the rumour about the game featuring a deaf character, and sign language.

I had no doubt in my mind that we wouldn’t see the game this year, so it’s hardly surprising. Episode 3 has been featured in some articles titled “Games that won’t see 2010”, including my own article.

Half-Life 2: Episode 3 Concept Art:

hl2E31 hl2E32 hl2E33

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Source: Cinamablend


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2009/12/31

Original Gordon Freeman Model Unveiled

New Year’s Eve

I read this on Digg originally. Have a look at this character:

4219076033_4c3b279338

                              That’s one ugly son of a monkey!

Apparently this was the original model for Gordon Freeman in Half-Life. You can just see here that the game truly did use the Quake engine (yes, with elements of Quake II, yada yada). As you can see, the HEV suit is yellow with “Research” printed on the back. Of course in the final release of Half-Life the HEV suit was orange. Most of the design is the same though.

I don’t know whether they would actually hire someone with a beard like that. I’m sure this guy would be mistaken for the lab specimens all the time.

Comparisons have been made to other characters, including Beast from X-Men, a typical lumberjack, a Viking, and Zangief from Street Fighter.

Gordon Freeman as we now know him may be mute, but at least he’s a little good looking, besides having glasses.

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So Easy a Gordon Freeman Could Do It (Original Game Model)


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2009/12/08

Black Mesa Source Delayed Some More

An interesting mod that I’ve been following for years, Black Mesa Source, was destined for a 2009 release. Big Download posted recently news that the mod has been delayed into 2010, after reading a forum thread over at the website’s forums.

Black Mesa Source, if you’re not in the know, is a mod for Half-Life 2, whereby using the  source engine, the original Half-Life is being recreated. Nicer graphics, better physics, better gameplay, and some cool weapons if you check out the screens in their media section.

“We come to you once again with an update. It's now the end of 2009, and we know many of you have literally counted the days down until this fateful month. We are floored by the level of support you have given us and are very excited we're so close to reaching our goal.

Unfortunately, to our great disappointment, Black Mesa will not make a 2009 release.

Once again we apologize for what has to be very disappointing news. We placed a 2009 deadline on ourselves to motivate us and bring this 6 year project to a close. And while we didn't quite make it, we have come very close, and you can expect a complete, polished game to hit your hard drives in the near future. We'll be sure and update if anything changes. Until then, hang tight, it's coming!”

6 Years! That’s longer than the Dark Mod which recently saw a beta release. Some people are all ready re-naming this mod “Half-Life Forever”. Yes, there’s a full 20 pages of b*tching over at the thread if you’re interested.

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http://forums.blackmesasource.com/showthread.php?t=2416

Sorry; no Black Mesa Half-Life 2 mod in 2009


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Wolf and a Half: Wolf 3D mod for Half-Life 2, Demo out now

e4m30000 I read about this on Bluesnews as well as N4G.com. I had a change to have a look at it today, this Wolfenstein 3D mod for HL2.

There’s not a whole lot of detail, certainly not as much as you’d expect from a mod built in the source engine, but it does retain a kind of Wolf 3D feel to it, when I look at the screenshots. And I like that, because I’ve always liked Wolfenstein 3D.

I’ve heard of this mod before, and now this time the big news is that a demo including 5 maps has been made available for download.

Also, this guy is in need of some new team members for his mod company, S.D.A., so if you know something about modding, help him out.

So there’s a Wolf 3D mod for HL2, but I also know of a Wolf3D mod for Doom 3, which looks even better, I think, although this mod, the last time I read about it, was “put on ice”.

wolfd3-02

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http://www.moddb.com/mods/sda

Wolf3D in Half-Life 2


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2009/12/05

Yowl! Cat-Life: a Mod for Half-Life

catlife

I came across this on RPS. They seem to post about these mods. The last one was a cool mod for Crysis, called DeLorean Time Machine. This time it’s about Cat-Life, a mod for Half-Life which allows you to play as a cat.

“Cat-Life is an original concept for Half-Life and the GoldSource engine.Players will experience the Black Mesa incident from the view of a stranded pet cat.

Using claws and teeth and the natural prowess of a cat, players will travel through the bowels of Black Mesa.Xenian beasts roam the corridors and laboratories and... surprise... cats are conveniently bite-sized for those in-between-meal munchies.”

This is so weird, because it’s the game I’ve always thought about, but knew that nobody would ever venture there. I mean, making a game with a cat as the main protagonist! But, here it is, and strangely using HL1 instead of HL2 for the mod.

I have a cat, and I once attempted to make a point and click style game in AGS involving the cat. Hell, I once thought about how cool it would be to have Rainbow Six, except instead of counter terrorists, put dogs in there as they take down tangos, which be the cats.

Anyhow, back to Cat-Life, the demo for this mod is out now. Instead of using a crowbar, the main weapon is the cat’s paw with sharp claws and such.

The main consensus, or theory, is that the cat in this mod is the one who is mentioned in Half-Life 2 when Alyx was about to enter the teleporter in order to reach Black Mesa East.

Isaac Kleiner: Right you are. This is a red letter day, we'll inaugurate the new teleport with a double transmission.

Barney Calhoun: You mean it's working? For real this time? Because... I still have nightmares about that cat.

Alyx Vance: What cat?

Isaac Kleiner: Now, now, there is nothing to be worried about, we have made major strides since then, major strides.

Alyx Vance: [more anxiously] What cat?

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http://www.moddb.com/mods/cat-life

http://www.moddb.com/mods/cat-life/downloads/cat-life-demo

Gordon Feline: Cat-Life


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2009/12/02

Meet the Cast of the Half-Life 2 Movie…*sigh*

cast

Well, this was on Digg, and it’s done the rounds elsewhere too, like on Kotaku. It’s meant to be an imagining of the cast of the HL2 movie. Please Gabe, if you have any sense, don’t let them make that movie, because as great as the game is, you just know the movie would suck. They always do.

It’s funny how people naturally search for lookalikes to be cast in a role. This makes some sense, but just because a person looks like someone doesn’t necessarily mean that they’ll do the role any justice at all.

First off, Hugh Laurie is too old to be Gordon Freeman, and he’s balding.

Who the heck is Rosario Dawson again? I thought they would have picked Halle Berry.

I always thought that Ray Liotta or that other guy, Rob Lowe, would make a better G-man if we’re talking lookalikes. Walken’s got the creepy thing going on though.

Harold Ramis has too much hair to be Kleiner.

I hate Jeremy Piven.

Dennis Hopper isn’t bad as Dr. Breen.

Of course you’d pick Morgon Freeman to be Dr Vance. He ends up as every central black character. People worship that guy. I’ve got better ideas on who could play Vance.

Never heard of Julianna Marguiles.

Jean Reno was cool at one time. Not bad.

I think I know that guy at the end too. I saw him in that one Christmas movie with the Griswolds, recently, National Lampoon's Christmas Vacation.


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2009/11/19

Apocalypse Then: Half-Life


11 Years of Half-Life

Well, recently I covered Half-Life 2’s five year anniversary. Today is its older prequel’s 11th anniversary. I would have covered it last year, but I only started the blog this year.

Half-Life, a sci-fi FPS title, was developed by Valve Corporation, published by Sierra, and distributed by Electronic Arts for retail and Steam online. The game initially had trouble finding a publisher seeing as people claimed it was too ambitious. Originally for PC, it was later released on PS2 along with Half-Life: Decay, a PS2 exclusive addon, until recently when a team ported the addon to the PC. An unofficial Dreamcast port was leaked onto the internet, and there was also a Macintosh port too.

Released on the 19th of November 1998, it was Valve’s first game, in development since 1996 when Valve was founded by Gabe Newell and Mike Harrington. The game has since been praised several million times as revolutionizing the FPS genre in areas such as AI, gameplay involving puzzles, and story, written by Marc Laidlaw. The game was hugely influenced by Doom in story and otherwise. It’s naturally won many “Game of the Year” awards, and scored high in reviews, to say the least.

It involved the player taking the role of Gordon Freeman, a man in his late twenties, graduate from University of Innsbruck and MIT, and scientist involved in Theoretical Physics at the Black Mesa laboratory, an abandoned missile base out in the desert, in New Mexico, USA. Gordon gets involved in a teleportation experiment in the anomalous materials department, and “things go awry”, and creatures from another dimension start pouring out in to the base. Gordon’s main aim initially is to fight his way to the surface, and after that make his way to the Lambda Complex whilst fighting the aliens and zombies all the way, as well as marines and black-ops assassins whose main goal is to kill everyone, even the marines. You get to team up with security guards and other scientists who will help you along the way, and not to mention you are aided by your HEV suit which provides protection as well as access to your HUD, and a boost while jumping.

Many people think that the game used the Quake II engine, when in actual fact it was mainly a heavily modified Quake engine, with some elements from Quake II, called GoldSrc. The game also had no cutscenes and employed scripted sequences, unlike most FPSs of that time. It came with a level editor, WorldCraft, which was notoriously hard to use. Unlike most games, especially of the build era of the mid-late nineties, Gordon didn’t speak at all.

The game received two expansion packs for the PC and one for the PS2, namely Opposing Force, Blue Shift (originally meant o be packaged with the Dreamcast port), and Decay for the PS2. And the sequel, Half-Life 2, which I covered the other day, came along a few years later, taking about double the amount of time to develop, and has been followed by the episodes which chronicle what happens after the fall of City 17.

Half-Life has also spawned many mods over the years, some of which have since been ported to or recreated in HL2's Source Engine. Valve is also very pro-modding, and Gabe Newell claims that half of Valve is made up of former modders.

Interesting things and my experiences with the game:

• Memorable moments while playing the game many times over the years include the tram ride at the beginning through sections of the base, the Surface Tension level with the marines, and the ending with the G-man in the tram. A few of the earlier levels weren't really to my liking, and neither were some of the later levels either. Some of the best parts were in-between.

• Best weapon in the game, besides the crowbar- probably the MP5 (later M4A1 with the HDP), which could shoot grenades from the attached launcher, and probably the crossbow as well, which could kill most of the low to mid enemies with one shot.

• Favourite enemies were the marines, in all their different forms.

• The entire series contains double meanings when it comes to titles, such as Half-Life, Decay, Opposing Force, and Blue Shift.

• The lambda symbol almost looks like a crude drawing of an arm holding a crowbar. This I never really knew or thought about before.

• The scientist models that were pretty common (only about 4 all in all), came back in Half-Life 2 as Isaac Kleiner and Eli Vance. The other 2 still need to be made into characters in HL2 as far as I know.

• The one variation of the security guard came back as Barney Calhoun in HL2.
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