StarCraft II's development started back in 2003. There was a playable version of StarCraft II as far back as 2005. It's 2009 now, and some say that the game might only make it next year.
What took so long? What delayed the game so much?
World of WarCraft- part of Blizzard's other best-selling franchise.
And it may not be an isolated case. Back in 2008 in an interview with Jace Hall, 3D Realms' George Broussard jokingly said that DNF was delayed because of playing World of WarCraft. Oh well, if that's true, at least they paid for it in the end.
Sony Online Entertainment will shut down The Matrix Online for good this month- maybe Blizz should do that with WoW, or at least prevent developers working on an important project that should have been out years ago from playing it.
Blizzard claims that team members were designated to "work" on WoW, and StarCraft II consequently took a back seat, basically.
Source:
News: WOW held up StarCraft II for a year
World destruction comes in small shrink-wrapped packages...
2009/07/01
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It's not an abbreviation of anything. It just means the best of the best...
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