World destruction comes in small shrink-wrapped packages...

2009/12/05

Digg Turns 5 Today

On a lighter note, many of you won’t care, but you know that service that you use every day, called Digg? Well, it turned 5 today.

The social bookmarking website was launched on December 5th, 2004, after a couple of months in development, and since then it’s gone on to become one of the most popular services of its kind.  It allows people to submit and promote popular stories by digging them, or burying them if they’re not so good. The articles with the most diggs get onto the front page.

I mean, on most sites, you always get a “Digg This” button, and maybe nothing else. Digg has been around for longer than a lot of other sites with similar features.

I just joined Digg this year, and I still have to get to grips with it, and have a lot of catching up to do. At the moment I mainly subscribe to a couple of the feeds for popular news pieces.

Interesting article I read after I wrote this:

Top 5 Digg Milestones in the Last 5 Years


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Mirror’s Edge Coming to iPhone, MIrror’s Edge Sequel

It’s been revealed lately that the parkour (free running) game of 2008 called Mirror’s Edge is coming to the iPhone.

Details of a sequel, Mirror’s Edge 2,  along with Battlefield 3, was leaked on a lighting artist’s profile the other day as well, and since then EA has decided to come out and talk about it openly, originally in an interview with Kotaku.

They’re saying that the game deserves a sequel. It’s just where they are taking it in terms of direction that is the main issue right now.

I didn’t mind Mirror’s Edge. I played it for a while, and at first it felt fresh, new – but after a few hours it became increasingly frustrating and difficult. The fact that Faith, the main protagonist, didn’t have a gun of any sort spoiled it, even though it was the intention of the developers to not focus on guns. It was originally planned that she would have a sidearm, but that was taken out in the final release. Of course you could snatch guns from enemies and such, if they didn’t kill you before you were able to get up close to them first.

Maybe in the sequel they should give you the option of whether or not you have a gun on you depending on the difficulty. I think FPS titles without guns are still far from being accepted. Proof of this was that Mirror’s Edge, although a bold concept, and despite doing well in reviews, still failed sales wise last year.

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Mirror's Edge announced... for iPhone

DICE lighting artist lists Mirror's Edge 2 on portfolio

EA CEO: Mirror's Edge "Deserves To Come Back," Design At Crossroads


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Yowl! Cat-Life: a Mod for Half-Life

catlife

I came across this on RPS. They seem to post about these mods. The last one was a cool mod for Crysis, called DeLorean Time Machine. This time it’s about Cat-Life, a mod for Half-Life which allows you to play as a cat.

“Cat-Life is an original concept for Half-Life and the GoldSource engine.Players will experience the Black Mesa incident from the view of a stranded pet cat.

Using claws and teeth and the natural prowess of a cat, players will travel through the bowels of Black Mesa.Xenian beasts roam the corridors and laboratories and... surprise... cats are conveniently bite-sized for those in-between-meal munchies.”

This is so weird, because it’s the game I’ve always thought about, but knew that nobody would ever venture there. I mean, making a game with a cat as the main protagonist! But, here it is, and strangely using HL1 instead of HL2 for the mod.

I have a cat, and I once attempted to make a point and click style game in AGS involving the cat. Hell, I once thought about how cool it would be to have Rainbow Six, except instead of counter terrorists, put dogs in there as they take down tangos, which be the cats.

Anyhow, back to Cat-Life, the demo for this mod is out now. Instead of using a crowbar, the main weapon is the cat’s paw with sharp claws and such.

The main consensus, or theory, is that the cat in this mod is the one who is mentioned in Half-Life 2 when Alyx was about to enter the teleporter in order to reach Black Mesa East.

Isaac Kleiner: Right you are. This is a red letter day, we'll inaugurate the new teleport with a double transmission.

Barney Calhoun: You mean it's working? For real this time? Because... I still have nightmares about that cat.

Alyx Vance: What cat?

Isaac Kleiner: Now, now, there is nothing to be worried about, we have made major strides since then, major strides.

Alyx Vance: [more anxiously] What cat?

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http://www.moddb.com/mods/cat-life

http://www.moddb.com/mods/cat-life/downloads/cat-life-demo

Gordon Feline: Cat-Life


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2009/12/04

Demo-lition: Darkest of Days

256px-Darkest_of_Days_cover I was inspired and perhaps a little curious by a feature on The Escapist called the “Demoman”, where a guy plays demos of games and reviews them. Why would you want to do this? I mean, these people mostly get free copies of a game for review upon request.

And besides, demos are going out of fashion according to some. Peter Molyneux says they ruin the gaming experience, and I’ve noticed how demos for high-profile games either come out after the full version is released, like in Wolfenstein’s case, or there’s no demo at all, like with Modern Warfare 2.

And not to mention that analysts now say that reviews generally are low on the priority list when it comes to a buyer’s decision on getting a game.

Now, I on the other hand like playing some demos, and for me it’s a good way to see what a game will be like before I go out and pay that terribly large sum of money. So I decided to play some demos I got off of the latest NAG DVD.

screenshot164

I’ll start off with Darkest of Days. Darkest of Days is an anachronistic-type shooter which involves time travel and such, going back between the past and future, and lets you gun down some Native American Indians in the opening mission, who’ve surrounded you, Alexander Morris, and the rest of the company, at the battle of Little Big Horn, in Montana, 1876. Yes, the one with Custer. After dropping a number of “Injuns” with a pistol and being wounded two or three times, a dude comes out of some weird bubble-looking portal and with some bad voice acting, tells you you need to get the hell out of there. Well, I dived for the portal.

DoD1

After going through some “Where am I, why am I here” phase, you look around and your surroundings are vastly different from what they were moments ago. You start talking to another case of bad voice acting, some face on a screen named “Mother”, the brains behind the whole operation. After listening to an Australian or Kiwi accent for a while, you walk through another portal which takes you to a training mission, or tutorial with the best voice actor in the demo, a gruff American named Dexter. You are trained in the art of war, despite all ready being a soldier in the Union army during the Civil War ten minutes ago or so, although these weapons are from a different time period, the First World War. You learn to operate a pistol, the C96, and the Gewehr 98 rifle, as you take on some crimson-coloured German soldiers in trenches, who don’t shoot back, luckily. You also take the time to learn how to toss stick grenades at the Hun, as well as blowing them to pieces with some artillery in the form of a cannon. The last stop is learning to throw some green, glowing orbs called chasers at enemies that require a little bit of leniency. Enemies surrounded by a blue aura, as Dexter will tell you, must not be killed, otherwise it causes some nasty repercussions involving time and all that stuff. Characters who are killed who aren’t supposed to die will cause the future to be changed, and supposedly for the worst.

DoD2

After this you go back to the American Civil War, in a battle between the Union and the Confederates, naturally, and start off with some Civil War era weaponry, like a musket and rifle. There’s a good bit in here where you join the ranks of Union soldiers in a charge towards certain doom through the corn fields, where the Confederates await on the other side. This almost feels like a Medal of Honor moment, similar to the D-Day mission where you’re in that Higgins boat bearing down on Omaha beach, except less scary. You don’t get shot in this sequence, and for the most part, the player-position is fixed, besides being able to shoot.

Dod3

Okay, skip ahead through some more shooting of Confederates and you’re in a barn where you meet old Dexter again, this time in the past, who tells you that this is the battle of Antietam, in case you didn’t know, and the highlight of the demo is when he hands you a modern assault rifle from the future and tells you to kick @$$, in so many words. You run off and battle some more “rebs” in the corn fields, after hearing some more bad voice acting, and even up the score with your new toy.

dod5

Your whole objective this time is to rescue a guy named Welsh, a Union soldier who is one of these important-can’t-die characters who isn’t surrounded by a blue aura, but a fiery orange-red hue. If blue is bad, then it must be bloody hellacious if this guy gets killed. Toward the end, you’re going along your escape route with Welsh, and when things seem to be going smoothly, some guys similar to the one who came to get you earlier on at Little Big Horn, come out of another portal and begin attacking. Dexter says to get the hell out of there as your bullets do virtually nothing against their armour.

After jumping through another portal, you are treated to a Preview in an old movie type format (think one of those projector movies or reels) where you get to see some of the nice guns you get in the game, some of which you got to sample earlier on.

Okay, so you’ve had a nice story, as I just ran through what you’ll encounter in the demo of the game as far as story and gameplay go, so let’s look at what is good and what’s not.

- Bad AI

For most of the demo, I found that the enemies, and perhaps even your allies, weren’t particularly smart. You could be standing right in front of someone and they wouldn’t even be bothered to shoot you. Other times it’s not that bad.

- Bad Voice Acting

Yes, most of the voice acting and samples used in the game are pretty bad. The Australian sounding “Mother” is likely one of the worst you’ll come across. That accent just doesn’t fit, somehow. Dexter is the shining star in the game however. He seems to have at least some character. Most of the other people in the game, when they say things, sound out of place, like the sample is too loud. I don’t think the proper amount of time and effort went in to editing. It’s almost as bad as Operation Flashpoint, but not quite.

- Average Graphics

For the most part, the graphics, especially of the effects like smoke and that sort of thing, are quite good, but the character detail is average. This does mean, however, that you should be able to run it quite nicely on your PC.

- Framerate

You might notice a bit of a drop in framerate every now and again, and this might be the game, and not your hardware. I noticed this the most while using the cannon in the tutorial, and during some fights too…which is most of the demo.

- Bug upon starting a new game

In the demo, when you try to start a new game, it crashes. There is a workaround for this, and this is changing the date on your system’s calendar. Try 5 August 2009 – it works for me. In the updated demo, this problem is supposedly eliminated, but if not, then you’ll have to stick to trying this little fix.

- Price of the full version

I’ve read that the game is $40.00 to buy new. That’s quite ridiculous coming from an relatively unknown developer like 8monkey Labs, and this is the first title I’ve ever taken notice of from them. It seems now though that you can get this game for cheaper than what it initially was when brand new (see below).

- Good concept

This is a good idea for a game, no doubt. Anything involving time travel and that sort of thing usually sets up for a good experience. In fact, it makes me want to like this game despite its faults.

- At least it’s (mostly) not WW II

So many games takes place during this period, and it’s good to see a change. For this game, most of it seems to go from the American Civil War, World War I, and in the preview, I also see some battling going on against Roman soldiers. It’s a bold attempt to break away from this old, tired trend that’s become so common place over the years. In the full version, there is a however a mission based in a WWII POW camp, and it’s been said that this is one of the best levels in the game.

- Old weapons

I’m a weapons junkie, and I like to collect all the guns in a game and try them out. This is especially true when it comes to old weapons used in past wars, like WW II. Using the guns in this game, from the Civil War era reminds me of a mod for Half-Life, called Wanted. In fact quite a bit of this game reminds me of that mod, or even some other Half-Life mods for that matter. But trying out some of the old guns does feel kind of cool, and the reloading trick with the green area that allows you to reload faster was quite a nice touch, but if you get it wrong, it takes even longer to reload than normal.

Overall, I actually enjoyed this demo, and I’ve played it a few times, but it’s an average game, which does have faults. and the price makes me want to think twice about getting the full retail version, because it’s likely not matched up with this title. Perhaps if it were half the price. But it does look like it cold have its interesting moments, seeing as I think the story could be quite a good one.

You can pick up Darkest of Days for the PC and Xbox 360.

MINIMUM SYSTEM REQUIREMENTS (PC):
Operating System: Microsoft® Windows® XP (Service Pack 2)
Processor: 2.0 Ghz
Memory: 768 MB RAM
Hard Drive: 5 GB available hard drive space (784 MB for the Demo)
Video: nVIDIA® GeForce™ 6600 or ATI Radeon® 9800 with at least 128 MB of video memory

RECOMMENDED SYSTEM REQUIREMENTS (PC):
Operating System: Microsoft® Windows® XP (Service Pack 2)/Windows® Vista
Processor: 2.0 Ghz or better dual-core CPU
Memory: 2.0 GB RAM
Hard Drive: 5 GB available hard drive space (784 MB for the Demo)
Video: nVIDIA® GeForce™ 8800 or newer/ATI Radeon® 3000 or newer

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http://www.8monkeylabs.com/

http://www.darkestofdays.com

http://news.bigdownload.com/2009/08/11/download-darkest-of-days-demo/

http://news.bigdownload.com/2009/08/25/download-darkest-of-days-updated-demo/


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Amazon Holiday Deals: 18 Days, 18 Deals

Similar to Direct2Drive’s sale where they have 24 games in 24 days, except 6 less days, Amazon also has a Christmas promotion going from 1-18 December, where “Amazon Video Games will be featuring one new, terrific deal for your gaming pleasure. Quantities will be limited!”

http://www.amazon.com/b/?node=409566&tag=apocalypso-20 

You might also be interested in some of the following deals:

Windows 7 Netbooks Under Starting $350

Great savings on new cutting-edge HP Photosmart Premium TouchSmart Web All-in-One Printer

Movies & TV Gift and Boxed Set Sale

Amazon Kindle Wireless Reading Device: 6” E-ink® Display with Global Wireless

Bestselling AT&T Phones from $.01


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2009/12/03

Apocalypse Then: Duke Nukem II

250px-Duke_Nukem_II_Cover

On this day in gaming, December 3, 1993, Duke Nukem II was released for MS-DOS. It was a 2D platform game developed and published by Apogee Software, a major company back in the eighties and nineties and still alive today, albeit known as 3D Realms. The name Apogee Software is also still going, but under a separate company known as Apogee Software LLC.

Duke Nukem II is the second game in the series, preceded by Duke Nukem, and succeeded by Duke Nukem 3D, and the fourth game in the series, Duke Nukem Forever, which is  in limbo at the moment after a dozen years in development.

Duke Nukem II was not as popular as it’s sequel, Duke Nukem 3D, and wasn’t ported to any other consoles.

The game consisted of four episodes, the first one being available as shareware, with each episode containing 8 levels, making 32 in total. The story kicks off with Duke Nukem on talk show (supposedly Oprah, seeing as it was revealed in the first game that Duke like watching her show), promoting his autobiography Why I’m So Great in an interview. During this period, the Rigelatins, an alien force, kidnap Duke and aim to use his brain for nefarious purposes. Duke Nukem breaks free from his cell where he was being kept prisoner using an explosive molar hidden in his mouth.

Dn2grIt’s been said that Duke possessed more personality in this game than the first one, and instead of his purple shirt in the first game, he now wears the red wifebeater that people now associate him with, as well as blue jeans and boots. A couple of things about his appearance that changed in the sequel and thereafter was that in this game he wore silver bicep rings and didn’t have on his trademark sunglasses. Duke didn’t talk much either in this game, with the “I’m back!” line in the opening movie being one the only ones uttered in the game. Duke Talk and more adult themes became a mainstay in DN3D and every Duke Nukem game after that.

In the game’s levels you collect weapons, health, powerups, and Duke Nukem merchandise, often found in crates, while proceeding towards the exit. At the end of the level your score is added up. Health includes soda cans, which can also be shot in order to earn points, a six pack of soda, turkeys, and atomic health. This last health item reappeared in Duke Nukem 3D.

Collectable items include glass orbs, Letters spelling NUKEM, and the crystal ball.

I seem to recall other items as well, like sunglasses…

Monsters ranging from robotic spiders, to mutants, and Rigelatin guards as well as others populate the levels and Duke can dispatch them with weapons he finds along the way, like the Laser, Flamethrower, and the Rocker Launcher. You can’t switch between these weapons, and have to use each one up at least a little before collecting another one. If these weapons are used up entirely after several shots, then you will revert back to you normal weapon. The last level, level 8, squares you off against the boss enemy.

The player can jump, climb ladders, use elevators and climb on pipes and girders. If the player stopped while climbing on these, he could hang there with one arm while firing his gun with the other. Duke can also use a sky car of some sort in some levels, which was recreated in Duke Plus, a mod for Duke Nukem 3D.

Dn2sc

The music accompanying the game’s levels was composed by Bobby Prince and he once again was influenced by metal music like in Doom, using tracks like “Angry Again” and “Skin O' My Teeth” as the basis for the MIDI soundtrack.

The opening movie in the game has him in a shooting range firing a smiley face in to the target, a scene taken from Lethal Weapon. After that he says “I’m back!”, a line taken from The Terminator. Arnold Schwarzenegger was an obvious influence on Duke’s character, and The Terminator movies as well as other Arnie films served as inspiration for the series as well. “Angry Again” appeared on the soundtrack to the film Last Action Hero, also a film starring Arnold.

The cover art of Duke Nukem II was also visible in the first level of Duke Nukem 3D, “Hollywood Holocaust”, as an arcade machine . If you try to use the machine, Duke says, "Hmmm, don't have time to play with myself."

Duke Nukem Manhattan Project, although more of a spin-off of the main series, paid tribute to the original two games by also incorporating more of a platform element in the game.

You can pick up Duke Nukem II here if you want to play a classic.


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New Medal of Honor Title Coming Next Year

mohboxart1202pc Yes, we all new this was happening. The rumours have been around for about a year now. But now it’s been officially unveiled by EA, and there are some more details to go on.

Okay, so it’s true that the series is finally leaving World War II, and moving in to new, or rather, modern territory. The title is just being called Medal of Honor - there doesn’t seem to be any subtitle or anything, seeing as this will be a reboot of the series. So don’t confuse it with the original Medal of Honor, released ten years ago, in 1999. And yes, it is Honor without the “u”, since it’s American.

Medal of Honor will take place in Afghanistan, no doubt during the Second Gulf War which has been going on for the last several years, and which the recently released Modern Warfare 2 only touched upon briefly in the beginning of the singleplayer campaign. In the game you will take on the role of a Tier One Operator, one of the most elite Special Ops units there is, ordered around directly by the NCA (National Command Authority, AKA Mr President, and the Secretary of Defence. EALA says they are working alongside these troops to create a realistic, believable gaming experience.

From the Official Press Release:

“When we first set out to reinvent Medal of Honor, we wanted to stay true to its roots of authenticity and respect for the soldier but bring it into today’s war. The Tier 1 Operator is the most disciplined, deliberate and prepared warrior on the battlefield.  He is a living, breathing, precision instrument of war.” said Greg Goodrich, Executive Producer, Medal of Honor. “We are honored to have the rare opportunity to work closely with these men to create a game that shares their experience.”

“EA has always been an advocate for telling the soldiers’ story. The new Medal of Honor follows that tradition. We felt it was important to tell the story of today’s war and today’s elite soldiers via today’s most relevant medium – videogames,” said Sean Decker, VP and General Manager of EALA. “We are so proud to bring together two powerhouse development teams to make this game a reality; EA Los Angeles and EA DICE. Medal of Honor promises to be an unforgettable entry in the modern shooter genre.”

The singleplayer is being developed by EA Los Angeles, and the multiplayer is being taken care of by DICE, the Battlefield guys. So, this should be one hell of a game, hopefully. Medal of Honor has always been known for its great SP campaigns, well perhaps not in the last few years, and it seems there will be no tacked on multiplayer in this one. Having separate developers on a game is nothing new, but of this calibre is quite impressive.

Medal of Honor will be released in 2010 on PC, PS3, and Xbox 360.

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New Medal of Honor Revealed, Delivers Modern Afghanistan Warfare and DICE Multiplayer

http://www.medalofhonor.com/

http://www.medalofhonor.com/en_US/news/2009/12/press-release


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What does AAA stand for?

It's not an abbreviation of anything. It just means the best of the best... 

"Well, now you know the truth: Apocalypso's Atomic Arcade!"

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