World destruction comes in small shrink-wrapped packages...

2011/04/26

NAG May 2011 Issue out This Week

This Thursday, the 28th of May, sees the release of the latest issue of NAG – SA’s premier (and one of only a few) gaming magazines.

So what’s in store for us this time? Like last issue was the Duke Nukem issue, this one is going with a whole Tomb Raider theme, and that is the cover feature. Inside there’s a preview feature as well as two interviews if you’re interested in reading, and not gawking at Lara Croft. In fact, nobody except possibly some people at NAG, and probably Crystal Dynamics, know what the cover looks like. There wasn’t one on the website – and therefore there’s no preview image here: because there’s an embargo on the cover image. First game reviews, and now magazine covers…

There’s also some previews on titles such as Portal 2 - now released in the real world, as well as Red Faction: Armageddon – a game inspired by Dead Space if I ever saw one.

The reviews section has a lot of hot new games, like Crysis 2 (played it – awesome!), Dragon Age II, Homefront, and The Sims: Medieval.

As for the DVD, I see that three of my suggestions made it onto this month’s issue. One of them is Red Eclipse – a game featured in one of my "Web’s Worthy Downloads” posts. The other is the Dragon Age II HRP (or high resolution texture pack). Oh, and there’s a Torchlight demo on there too. I suggested all of those in the May DVD suggestion thread on the NAG forums… I think.

Speaking of which, now that the May issue is out, the June DVD suggestion thread is now open. Check for all necessary links below the post.

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NAG May 2011 issue

[NAG] May 2011 issue

[DVD] June DVD suggestion thread


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2011/04/21

Chaos Computers Dropping its ISP Service This Month

If you’re a local gamer or technology user, you might have heard of Chaos Computers. And if you’re very familiar with them, you might also know that in addition to running a successful chain store, and maintaining a website with online store, they’ve also acted as an ISP for customers too, with dialup and broadband solutions. This is called ChaosNET.

It was made known to me last month all ready that Chaos Computers is going to drop this service soon. Why I was notified of this, was because I’ve been a ChaosNET customer for nearly five years.

The reason given for the decision to stop this service was that “it didn’t fit in with Chaos’s future plans”.
They say that the last day the service will be up is the 30th of April, 2011; no longer being active as of the 1st of May, 2011. This also means that any email accounts with ChaosNET will become obsolete – this sucks for me because it’s one that I’ve used for some of my most personal stuff, including online banking and so on. So if any others out there use ChaosNET (and it probably wasn’t ever that popular in the first place, otherwise they’d probably keep it going), then make sure to switch to another ISP and/or get another email account somewhere, somehow.

Luckily on the 1st of May, Vodacom’s new 2+2 GB promotion becomes available. Interesting…

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Source: Chaos Computers
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2011/04/14

The Web’s Worthy Downloads #3 [Guide to Goodness]

For this issue of what’s best on the web, I have quite a good line-up.

First off, there’s a new version of the full free game known as Warsow (people tend to pronounce it as “Warsaw” – like the capital of Poland). The game is a first person shooter geared more towards multiplayer, much like Alien Arena or Red Eclipse, which were both featured in the previous issue in this series.

Warsow But this game is different from those games in several ways. Upon first seeing it, you’d think that it’s just another Quake III Arena inspired mod of some sorts. But it uses the Qfusion engine, technology based on the Quake 2 GPL engine. It features celshaded graphics, which lends the title a cartoonish or comic-like style, which gives it quite a bit of character.

But where Warsow really shines, is in its gameplay techniques. You are encouraged to learn these as you go along – they include bunny hopping, wall jumping, dodging, and the likes. It’s all about momentum – as long as you keep it going, you are more likely to have things play your way. Add in some weapons that are borrowed from FPSs from the 90’s such as Quake III Arena, and you’ve got a fun free game.

You can download the full game, which weighs in at over 400 MB. But if you have an existing copy of Warsow on your HDD, you can download and install a patch, which will upgrade it – and this is far less in terms of weight. The game is available for Windows, Linux, and Mac.

The next item on the list is the demo of a game called Black Mirror III. This is the latest, and apparently the final chapter in The Black Mirror trilogy – a series of third-person point-and-click adventures.

You take the role once again of Darren, who appeared in BM II, who is arrested as the chief suspect of a crime. After a few weeks, his bail is posted and Darren is released. He then sets out to once again try and get to the bottom of a “tangled web of riddles”.

I haven’t had the chance to play any of these Black Mirror titles, but apparently the first one was said to be pretty good. The only thing is that BM III is only going to be published in Oz, the UK, and Scandinavia. So it remains to be seen if there will be any plans for a release elsewhere in the world at some point. From what I’ve read, digital distribution might also be on the cards.

The game is set to be released in the aforementioned territories on the 22nd of April, 2011. The demo is up for download now and comes in at 823 MB.

The Dark Mod Also out this month is the latest version of The Dark Mod. This chalks it up to 1.05. Within this release is a whole bunch of bug fixes and some new “assets”. The download comes in at just under 2 GB this time, and you have two chief ways of obtaining it. You should either download the small installer, and then you run the installer while online, so it can grab all the data – not the best way to go about doing this, but luckily there is another option. Usually a torrent is provided as well, a few days after release. And this has download resume and all – this is the option I’d consider using. It does kind of suck that once the new torrent is up on the official site, the old one doesn’t seem to function any longer. So if you had the download in your queue and were planning on resuming it some time – forget it. Rather try a torrent elsewhere.

At first I was upset that there wasn’t a proper download package, but the updater makes sense if you all ready have an existing build of the mod. You just run it and update it, rather than having it download a whole massive amount of data. It is kind of convenient in that situation.

Note that you’ll need Doom 3 for this mod to work, and it also has to be patched to the most recent version 1.3.1. Also note that no maps are included except a training mission. The FMs, or fan missions, you’ll have to grab separately. All in all, it’s a lot of stuff to download, but I’ve read that it’s probably worth it in the end.

Then there’s one last thing here to be featured. There’s a huge mod compendium for The Elder Scrolls III: Morrowind, and it’s fittingly called the “Morrowind Overhaul mod”. To quote the text on the website where it’s featured, it’s a “massive compilation mod project that encompasses the work of over 80 mod authors and almost a decade of modding”. And what the mod does is basically overhaul (what were you expecting?) the graphics and sounds in the game. It is quite hefty, but not as bad as The Dark Mod – slightly over 1 GB.

And there’s also a patch that you should probably consider getting as well, which will update it to version 1.1.

That’s it then for this edition. Check back later on in the month perhaps when issue #4’s out. See you then!

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Black Mirror III PC Demo [823 MB]

Warsow v0.61 Free Full Game for Windows [442 MB] – website

The Dark Mod v 1.05 [2 GB] – website

Morrowind Overhaul mod [1.2 GB]

Morrowind Overhaul – Sounds & Graphics v1.1 Patch


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2011/04/07

Thrifty Thursday - WGRealms 2: Siege Breaker

HEAD4 William Gee is known among other things for creating some pretty good maps for Duke Nukem 3D. Within the community he’d be placed up there with the likes of Pascal Rouad, hailed for his innovative Roch series in the past – and he is hands down one of the greatest DN3D mappers ever.

I’ve played several maps by both these authors, and the praise is well-deserved in most cases.

But William Gee is also known for something else, and that is WGRealms. Admittedly, I’ve heard of the first WGRealms before, but I haven’t played it yet (although I hear it’s included in the latest release – more on this just now). So when I heard that version 1.2 of WGRealms 2 had been released this month, and more importantly that it was free, I checked it out and downloaded it.

Here I was thinking that this was just yet another collection of maps for Duke Nukem 3D – but I had been warned though: 95% of the content from DN3D had been replaced, or so the help file said. This was not just some mod, or a map pack after all; this was a total conversion.

screenshot95screenshot89

I fired it up and played through the first bit of the game. It took me a while to figure out just what the hell was going on, but when I did – once I started to get the hang of it all – I was convinced that I was playing likely one of the greatest games I’ve had the fortune to have on my hard drive.

Why I like it so much is because it combines all of my favourite elements from the best shooters from the 90’s, and maybe even early 2000’s, when FPS titles were just gory, run-and-gun, all out action – minus the soppy cutscenes, guest appearances by D-list actors, and the focus on “realism” and graphics; I loved this period of history, and still do.

There’s strong and pretty obvious hints of titles such as Doom, Heretic, Hexen, and Quake, as well as Duke Nukem 3D; maybe even a dash of Quake II, Unreal, and perhaps Clive Barker’s Undying and Serious Sam. Whether I’m completely right I don't know, but when I sense something inspired a project like this, I’m usually right.

You’re going to see enemies and weapons from these games, but perhaps with a slight makeover in some cases. Powerups and such like the famous quad damage from the Quake universe make an appearance. And the titular hero from DN3D is there too, spewing his one-liners and so on, bringing the coolness factor to this otherwise red hot concoction. This is pretty much the 5% of DN3D that is left. And indeed I noticed that some of these weapons were even incorporated into the likes of DukePlus, an all ready spectacular mod for DN3D.

But the thing is that WGRealms 2 isn’t just an FPS. It also has some RPG elements in there too, borrowed from the likes of Diablo. It’s like one big stew of gaming goodness, and I can’t help but just feel that its main aim is to bring back something old, but put a twist on it; altering the recipe and being adventurous so that it’s immensely enjoyable once again.

You have loot that’s dropped when you off enemies, and the POW abilities, which you can configure during the game on the fly, so that when it’s fully charged, you can execute any number of fantastic combinations that will put a world of hurt on your foes.

And if all this isn’t enough, there’s also an unlockable character in the game too. If you’ve grown tired of playing as Duke (and why the hell would you be?), then you can start up one of the added chapters of the game that’s been included since the release from last year. Jedrik is the man’s name and an entirely different style of play is unleashed once you have him to control. The entire arsenal is chucked out and replaced, and you can wield swords, hammers and a shield.

And this I have just but gleamed from said help file mentioned earlier. I’m still on my first playthrough at the moment. There’s another thing that can be said about this game: it’s very lengthy, and bloody challenging. It truly is a testament to the shooters of yesteryear, then.

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Official WGR2 website

WGR2 at Mod DB

Dan G's WGR2 page at Fissile Materials

Discussion thread at Duke4.net


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2011/03/31

NAG April 2011 Issue Out This Week

Like NAG has printed proudly on the post on their website: it’s the birthday issue this month. NAG has been around for thirteen years. NAG is officially a teenager now!

You might notice a redesign of the magazine this issue - apparently this happens every year. Not to mention that NAG online has had a new lick of paint done as well. And the new look is going down much better than some other new sites that tried the same thing recently.

As you can see by the cover, Duke Nukem Forever features heavily in this issue. Miktar Dracon even attended the T*tty City event in Las Vegas a while back, so there’s much to report on there.
I was just having a look over on the forums, and the general consensus is that this is one of the best covers ever featured on NAG magazine – perhaps bar the white birthday issue from a few years back. I think this might well be better than that, though.

Pippa Tshabalala, who has taken a beak from hosting the shows on DSTV - The Verge and PlayR – also has a column in this issue. I wouldn’t say this is really the reason why she took a break from the show, but I am hoping that she makes it back, sooner rather than later. Having to put up with Thomas Gumede for the past month….

There’s not much that catches the eye when it comes to content inside the magazine (apart from Duke Nukem Forever), unless you count a review of the crazy Bulletstorm.
One thing I noticed is that the contents on the DVD are not listed in the PDF which you’ll find on the website. So you’ll have to wait until you buy it to see what’s on it. Sucks.

Oh, and while you’re at it, you might want to have a look at the brand new NAG Facebook page. Yes, there’s all ready an existing group on Facebook, but from what I’ve read, the group’s content will slowly be migrated over to the new page. Don’t know what all this is in aid of, but another new thing to check out.

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Sources:
NAG April 2011 issue
[NAG] April 2011 issue
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2011/03/30

KTV Going off the air at the end of March

I was going through my news feeds, like I usually do, the other night, and I came across something on the NAG Online forum that sort of shocked me.

Do you remember as a kid, coming home from school, and before you’d done anything else – boring stuff; taking a dump, getting out of uniform, eating, or doing homework – you’d plonk down in front of the TV, and tune in to KTV (or Kid’s TV, so I was told years ago), on MNET?

KTV is going off the air this year. First it was Animax (didn’t care - it came back better actually, as SonyMax) – now this.

capture_16_00_00_875

I couldn’t believe it myself. Here we were in the 90’s as kids growing up, going to school -and we grew up with KTV. And somewhat amusingly the reason behind its demise is this:

''The kiddies block, KTV is falling away from 1 April,'' says Lani Lombard, M-Net's communications manager. ''The reason for that is that the M-Net and KTV audience have grown up,'' she says. The audience has moved. For subscribers who have DStv have moved to the 24 hour kids channels like Nickelodeon and all the other DStv kids channels. So there will still be some kids programming, but no longer a specific kids block.''

Summarised as follows: “The kids of today aren’t interested in KTV – they have the cartoon channels on DSTV to watch”.

Hell, the kids of today aren’t interested at all. From what I’ve heard, they’re too busy drinking, smoking, taking drugs, and boinking… at the age of 8. Where has the innocence in the world gone? I was twice that age before anything like that crossed my mind.

Anyway, KTV is said to be going off the air on Thursday 31 March. And it apparently won’t be rebranded or such, although likely will be replaced by something or other. Saturday, April 2nd is the last episode of the Power Edition. After that, KTV is no more.

Anyway, come on guys and gals, tune in to KTV for the last time and just savour the memories.

Good bye, old friend. Forever Young.

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Sources:

teeveetee.blogspot.com

KTV going off the air


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2011/03/26

The Web’s Worthy Downloads #2 [Guide to Goodness]

This is a new feature that I’ve decided to put on the blog. Here every now and again, I will put down all the stuff on the web that’s been released lately (and sometimes not) which is worth downloading. It could be games; music; programs – you name it.

I might do this weekly, biweekly, or even monthly. I’ll see how it goes. But one things for sure – everything you read about here is free, and therefore, very likely legal to download and play or use.

This is issue #2 of this new feature on AAA.

What do we have for this instalment then? This time it’s not as varied as before – it’s mainly all about first person shooters, most of which are multiplayer, and inspired by the likes of classics such as Quake III Arena.

Alien Arena 2011 The first is called Alien Arena 2011. It’s described by the developers as a retro-themed shooter, with a dose of sci-fi and aliens – we need more of this in games. It’s supposedly like a cross between Quake and Fallout 3, or some such, just by looking at the screenshot on the right. The latest version of it is 7.51, and it weighs in at just under 300 MB.

Then there’s Red Eclipse, also a free multiplayer game which once again draws inspiration from the likes of Quake III Arena – but it doesn’t use the Quake III Arena, or id Tech 3 engine. It’s a TC for the Cube Engine 2, just so you know. That’s all there is to say, it seems, apart from the fact that version 1.0 weighs in at decidedly more than AA 2011: it’s 428 MB.

There is however something else; a break from the multiplayer madness. It’s a demo of Torchlight. Now I’ve heard a little bit about this in the past – it’s an RPG title developed by some of the people who brought you Diablo, operating under the name Runic Games. This is a free time-limited, or rolling, demo which lasts 2 hours. After that you won’t be able to play it anymore, and you’ll have to buy a key (serial number) to unlock the game so you can continue playing. This one is also quite heavy, coming in at over 400 MB. But just think about this: you’re essentially getting the full game, just with restrictions.

 C&C: Generals – Zero Hour: Enhanced Something else I found just recently is a mod for C&C: Generals – Zero Hour: Enhanced. I know – Zero Hour is ancient. It was released about eight years ago as an expansion to C&C: Generals – a spinoff of the main C&C universe. And no, this mod I’m talking about is not The Forgotten, which is a mod for C&C 3. This mod for Zero Hour, made by the [FM] Enhanced Mod Team, introduces players to improved graphics, textures, units, maps, and AI. There’s a whole bunch of other changes that have been made too, and you can check them all out over at the official ModDB page. There’s two downloads to be had. The one is 131 MB, and is the beta version of the mod. The second one, released a few days later, is an update, coming in at less than half that: 60 MB.

Some of these downloads are quite hefty, but in the likely case that you won’t have the time or data to handle getting them yourselves, I have suggested all of these for the latest NAG cover DVD. Whether they’ll appear on there is another story. But more often than not, they often do. Note that NAG, to my knowledge, is only available for the most part in South Africa, as well as some limited bordering countries. Of course you might be able to smuggle one in to the USA or wherever you live.

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[DVD] May DVD suggestion thread

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Alien Arena 2011 v7.51 Full Game [294 MB] Website

Red Eclipse 1.0 (Free Full Game) [428 MB] website

Torchlight v1.15 Demo [410.94MB]

C&C: Generals – Zero Hour Mod: Enhanced [131 MB] official page on Mod DB

Zero Hour: Enhanced - Enhanced Graphical Content 0.6.2 [60 MB]


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What does AAA stand for?

It's not an abbreviation of anything. It just means the best of the best... 

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