World destruction comes in small shrink-wrapped packages...


Apocalypse Then- Duke Nukem: Manhattan Project

Developers: Sunstorm Interactive
3D Realms

Publisher: ARUSH Entertainment

Engine: Prism3D

Platform: Microsoft Windows

Release date: May 21, 2002

Genres: Run and gun; side-scrolling platformer

On this day in gaming, in 2002, Duke Nukem Manhattan Project was released.

It was a spin-off of the main series and featured a side-scrolling platform style of play similar to the first two Duke Nukem games, Duke Nukem and Duke Nukem II, except it was chiefly in 3D. It was from this game that Duke Nukem Forever borrowed the idea of the EGO concept. If Duke killed enemies he received more EGO, and if he was damaged he lost EGO. DNF's golden pistol, a 45. Colt, was also an idea taken from this game, although DN: Manhattan Project featured a Desert

The Pig Cops, pipe bombs, and the Mighty Boot from Duke Nukem 3D made appearances too.

At the end, during the credits it states, “See Duke Next in Duke Nukem Forever”.

In fact, many have thought that this game was the game once known as Duke Nukem Forever, a side scroller first announced in 1996, but later cancelled, and the title, recycled for what we now know as Duke Nukem Forever, an unreleased FPS stuck in development hell. This rumour was denied though.



Post a Comment

If you’ve found this post helpful or humorous, why don't you bookmark it right now? You can do this by using the ‘share it’ or the ‘addthis’ buttons. Please feel free to share this article with others.

You may also leave a comment as well.

Bookmarking and commenting only takes a little time, and you can also consider subscribing to my RSS feed for more!


What does AAA stand for?

It's not an abbreviation of anything. It just means the best of the best... 

"Well, now you know the truth: Apocalypso's Atomic Arcade!"

English French German Spain Italian Dutch

Russian Portuguese Japanese Korean Arabic Chinese Simplified
by : BTF

Label Cloud