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Apocalypse Then- TES IV: Oblivion& S.T.A.L.K.E.R.: Shadow of Chernobyl

On this day, in 2006 and 2007 respectively, The Elder Scrolls IV: Oblivion and S.T.A.L.K.E.R.: Shadow of Chernobyl was released. 

Oblivion is an excellent game, and it gathered a big following of people who sought to improve it by adding custom made items and mods that made the game more challenging. Oblivion is the sequel to The Elder Scrolls III: Morrowind, a great game in its own right.

S.T.A.L.K.E.R. is like a more modern form of Oblivion, except it’s foreign, having been developed in Ukraine. It was buggy, the translation sucked, and yet it was the start of something incredible: exploring the vaunted Zone of Chernobyl in 2011, 25 years after the infamous Chernobyl Incident. It became a hit despite its shortcomings.

It was followed in 2008 by S.T.A.L.K.E.R.: Clear Sky, which promised a lot, but came up as an even buggier game, with not a heck of a lot of new stuff to offer. It acted as a prequel to the events in Shadow of Chernobyl. There are rumours of a S.T.A.L.K.E.R. 3 that have been circulating around the internet for about 3 or 4 months now at least.

What I find so funny, is that S.T.A.L.K.E.R. was originally going to have Oblivion in its subtitle. It was going to be named S.T.A.L.K.E.R.: Oblivion Lost.



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